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Open World

Open World
A screenshot from Anoxia Station without any user interface elements so you see a red isometric map of mushrooms, industry pipes and buildings, and a giant worm, all cozied up together

One of Those Nightmares Where You Can’t Move Your Arms

By Edward Smith • July 11th, 2025

The more you discover, the less you feel you understand.

Open World
Key art for Doom The Dark Ages where the Doom guy is in his green armor but it's kind of medieval with spikes and a cool wolf mane and fire in the background

Guy Who Doesn’t Like Stuff

By Edward Smith • June 30th, 2025

My only responsibility as a critic is to apprehend every game on its own terms.

Open World
A cropped screenshot for Dead Trash in first person view where the player is in a dark and weathered urban wasteland holding a rusty hammer and facing off against two punks in welding helmets

Human Hand

By Edward Smith • May 19th, 2025

You can see this game was made by people.

Open World
Key art for the game Freedom Fighters with a bold red line in the background with black and white illustrations of three soldiers holding guns and looking cool

Attack, Defend, Follow

By Edward Smith • February 4th, 2025

What I see in Freedom Fighters is a game that encourages and allows for enormous player agency.

Open World
a poor photoshop mashup of the logo for the old Call of Duty Modern Warfare 3 logo and the remake one with the handlebar moustache soldier holding his gun and wearing his bucket hat but something about him just don't look right

Best Of All You Can Play The Whole Game Any Way You Want

By Edward Smith • November 9th, 2023

The rapidity with which games lie to us is so great that we barely notice it on a conscious level. 

Open World
A screenshot from the Simpsons featuring a plain cake with random letters sprawled all over which was made specifically for Homer to ruin so he wouldn't ruin Maggie's cake

The Graffiti Wall

By Edward Smith • August 2nd, 2023

It’s not sufficient to create the distraction – the distraction has to provide the illusion of not being distracted, and, in fact, of having your individualism or your thirst for change and influence slaked.

Open World
Screenshot from The Last of Us Part 2 featuring Lev, with a clean-shaven head and leather hoodie, facing Abby with a backpack loaded with a shotgun

This is What I Would Send in if I Applied for the Narrative Designer Job at Frictional

By Edward Smith • February 16th, 2023

Our character has to care about the kid and we have to care that our character cares about the kid.

Open World
A screenshot from Red Dead Redemption 2, where Arthur in his trademark black hat is firing a rifle in the distance while a lone lamp hangs overhead

Two Deaths

By Edward Smith • January 9th, 2023

What I see I guess in all this are microcosmic pictures, metaphors, illustrations of how goddamn unknowable everything seems nowadays.

Open World
Screenshot from Call of Duty Modern Warfare 2019, during the torture interrogation scene, where the military made is in the face of the player camera looking stern and cruel

Subjective Analysis of Modern Warfare 2019’s Objectivity in One Scene

By Edward Smith • November 14th, 2022

Call of Duty: Modern Warfare can be sold to people who want something potentially “hard-hitting”, but also sold to people desiring the opposite. 

Open World
A screen shot from the first Grand Theft Auto, with the main character making a phone call and the train tracks wait behind. I'm going to be honest it was hard finding a shot or video of anyone going on to the tracks, given how deadly they are, but this seemed pretty close

Gouranga

By Edward Smith • October 11th, 2022

I hate this idea that games have gotten so big they basically replace your life – and tell you you’re not getting the most out of them and doing everything unless you let them replace your life.

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