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	<title>LocoRoco Archives - Unwinnable</title>
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		<title>The Road to Hell is Paved in Remasters</title>
		<link>https://unwinnable.com/2017/05/08/the-road-to-hell-is-paved-in-remasters/</link>
		
		<dc:creator><![CDATA[David Shimomura]]></dc:creator>
		<pubDate>Mon, 08 May 2017 19:00:25 +0000</pubDate>
				<category><![CDATA[Bloodlines]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[LocoRoco]]></category>
		<category><![CDATA[Remaster]]></category>
		<category><![CDATA[Yakuza]]></category>
		<guid isPermaLink="false">https://unwinnable.com/?p=63573</guid>

					<description><![CDATA[<p>“This makes me want to set myself on fire,” Stu Horvath immediately replied after I sent him a 9-minute video of the LocoRoco remaster. That might have been a smidge of an overreaction but there is one specific aspect of the news that makes me want to vomit: the “remaster” part. There’s no reason that the (excellent) 2006 PSP exclusive needed to be “remastered.” Yes, this underplayed gem should be made available for more people to play. However, what about this game needed to be “remastered” for 4K? No part. In fact, as more and more games from the early 2000s</p>
<p>The post <a href="https://unwinnable.com/2017/05/08/the-road-to-hell-is-paved-in-remasters/">The Road to Hell is Paved in Remasters</a> appeared first on <a href="https://unwinnable.com">Unwinnable</a>.</p>
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