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		<title>Looking Out at You Looking In</title>
		<link>https://unwinnable.com/2010/09/15/looking-out-at-you-looking-in/</link>
					<comments>https://unwinnable.com/2010/09/15/looking-out-at-you-looking-in/#comments</comments>
		
		<dc:creator><![CDATA[Charles Francis Moran VI]]></dc:creator>
		<pubDate>Wed, 15 Sep 2010 13:01:34 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[ARG]]></category>
		<category><![CDATA[Batman: Arkham Asylum]]></category>
		<category><![CDATA[Eternal Darkness: Sanity's Requiem]]></category>
		<category><![CDATA[Gabe Newell]]></category>
		<category><![CDATA[Hideo Kojima]]></category>
		<category><![CDATA[Magnum PI]]></category>
		<category><![CDATA[Metal Gear]]></category>
		<category><![CDATA[Portal 2]]></category>
		<guid isPermaLink="false">https://unwinnable.com/?p=2271</guid>

					<description><![CDATA[<p>Sometimes when the fourth wall is broken, the audience can find themselves deeper in a fictional world then they previously thought possible. Here are some of those memorable and inspired moments in videogames. </p>
<p>The post <a href="https://unwinnable.com/2010/09/15/looking-out-at-you-looking-in/">Looking Out at You Looking In</a> appeared first on <a href="https://unwinnable.com">Unwinnable</a>.</p>
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