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	<title>Towerfall Archives - Unwinnable</title>
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		<title>Gurgamoth, Aggression without Nuance</title>
		<link>https://unwinnable.com/2016/03/04/gurgamoth-aggression-without-nuance/</link>
		
		<dc:creator><![CDATA[James Murff]]></dc:creator>
		<pubDate>Fri, 04 Mar 2016 18:00:30 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Divekick]]></category>
		<category><![CDATA[Gurgamoth]]></category>
		<category><![CDATA[Local muliplayer]]></category>
		<category><![CDATA[Nidhogg]]></category>
		<category><![CDATA[Party game]]></category>
		<category><![CDATA[Samurai Gunn]]></category>
		<category><![CDATA[Starwhal]]></category>
		<category><![CDATA[Towerfall]]></category>
		<guid isPermaLink="false">https://unwinnable.com/?p=57185</guid>

					<description><![CDATA[<p>There are a lot of local multiplayer games out there. Gurgamoth hits the aggression notes well, but has a hard time measuring up to the nuance.</p>
<p>The post <a href="https://unwinnable.com/2016/03/04/gurgamoth-aggression-without-nuance/">Gurgamoth, Aggression without Nuance</a> appeared first on <a href="https://unwinnable.com">Unwinnable</a>.</p>
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