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	<title>Square Enix Archives - Unwinnable</title>
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		<title>Tomb Raider and the Problematic Messiah</title>
		<link>https://unwinnable.com/2018/04/06/tomb-raider-and-the-problematic-messiah/</link>
		
		<dc:creator><![CDATA[Elijah Beahm]]></dc:creator>
		<pubDate>Fri, 06 Apr 2018 16:00:41 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[AAA]]></category>
		<category><![CDATA[christ figures]]></category>
		<category><![CDATA[crystal dynamics]]></category>
		<category><![CDATA[messiah]]></category>
		<category><![CDATA[Religion]]></category>
		<category><![CDATA[Rise of the Tomb Raider]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Tomb Raider]]></category>
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					<description><![CDATA[<p>Religion in games is something you rarely see. It’s even stranger to imagine it utilized as a key aspect of any AAA project. See Crystal Dynamics' <em>Rise of the Tomb Raider.</em></p>
<p>The post <a href="https://unwinnable.com/2018/04/06/tomb-raider-and-the-problematic-messiah/">Tomb Raider and the Problematic Messiah</a> appeared first on <a href="https://unwinnable.com">Unwinnable</a>.</p>
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		<title>Ode to Soylent</title>
		<link>https://unwinnable.com/2016/12/07/ode-to-soylent/</link>
		
		<dc:creator><![CDATA[Teddy Dief]]></dc:creator>
		<pubDate>Wed, 07 Dec 2016 16:43:57 +0000</pubDate>
				<category><![CDATA[Ad Free]]></category>
		<category><![CDATA[Best of Unwinnable - Archive]]></category>
		<category><![CDATA[Comedy]]></category>
		<category><![CDATA[Life]]></category>
		<category><![CDATA[food]]></category>
		<category><![CDATA[Health]]></category>
		<category><![CDATA[Poetry]]></category>
		<category><![CDATA[Soylent]]></category>
		<category><![CDATA[Square Enix]]></category>
		<guid isPermaLink="false">https://unwinnable.com/?p=60838</guid>

					<description><![CDATA[<p>Soylent Soylent Soylent Soylent Soylent Soylent Soylent Soylent Soylent Soylent Soylent Soylent . . .</p>
<p>The post <a href="https://unwinnable.com/2016/12/07/ode-to-soylent/">Ode to Soylent</a> appeared first on <a href="https://unwinnable.com">Unwinnable</a>.</p>
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		<title>Square Enix&#8217;s Hitman model is dangerously consumer positive</title>
		<link>https://unwinnable.com/2016/02/02/square-enixs-hitman-model-is-dangerously-consumer-positive/</link>
		
		<dc:creator><![CDATA[Charles Singletary]]></dc:creator>
		<pubDate>Tue, 02 Feb 2016 13:00:15 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Consumers]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Hitman]]></category>
		<category><![CDATA[Retail]]></category>
		<category><![CDATA[Sales]]></category>
		<category><![CDATA[Square Enix]]></category>
		<guid isPermaLink="false">https://unwinnable.com/?p=56260</guid>

					<description><![CDATA[<p>While Final Fantasy 7 Remake being broken into parts was met with disappointment, Hitman's model is a cause for celebration.</p>
<p>The post <a href="https://unwinnable.com/2016/02/02/square-enixs-hitman-model-is-dangerously-consumer-positive/">Square Enix&#8217;s Hitman model is dangerously consumer positive</a> appeared first on <a href="https://unwinnable.com">Unwinnable</a>.</p>
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