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Tag: Spec Ops: The Line

Open World
A screenshot from Anoxia Station without any user interface elements so you see a red isometric map of mushrooms, industry pipes and buildings, and a giant worm, all cozied up together

One of Those Nightmares Where You Can’t Move Your Arms

By Edward Smith • July 11th, 2025

The more you discover, the less you feel you understand.

Cover images from the three big shooters of 2012, with Spec Ops Warrior on the left, Halo doing the superhero landing in the middle, and Nacho Varga pondering his two guns and a severed head on the right

2012: The Shooter’s Overlooked Apex

By Van Dennis • January 4th, 2023

While 2012 didn’t quite have one singular release that set the world on fire or dominated the discourse, it still stands out because of just how many gems it had that’ve aged incredibly well and continue to affect the medium and industry a decade later.

a filtered and pixelated image of spec ops the line

IT DOESN’T MATTER WHEN YOU KILL ALL THE CIVILIANS

By Edward Smith • February 23rd, 2021

I firmly believe that the player is the least interesting character in every videogame.

The Josh and Jay Show featuring Rowan Kaiser – Episode 87: Banjo Fett

By Team Unwinnable • July 22nd, 2014

Josh and Jay are down a Rowan but up a Chuck as they discuss gender-bending superheroes, Snowpiercer and the Destiny beta.

What is Best in Life?

By Joe DeMartino • May 6th, 2013

Good King Joe DeMartino feels that mercy is for the weak as he plays the “Prophesy of Pendor” mod for Mount & Blade: Warband.

Talking is Harmful

By Brendan Keogh • April 9th, 2013

In a kind of post script to his book, Killing is Harmless, Brendan Keogh comes face to face with Spec Ops: The Line writer Walt Williams.

Rules of Engagement

By Dennis Scimeca • April 8th, 2013

Emotional? Hardly. Dennis Scimeca is skeptical about the Battlefield 4 experience Electronic Arts is promising.

The Best Games of 2012

By Team Unwinnable • December 31st, 2012

Unwinnable chooses the best games of 2012. It wasn’t easy.

The World’s What You Make It

By Brendan Keogh • September 25th, 2012

Brendan Keogh looks at reality as a subjective space in Inception, Spec Ops: The Line and Mark of the Ninja.

A Shooter About Guns

By Gus Mastrapa • August 3rd, 2012

The gun is good.

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