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Tag: Roguelike

A character, blue muscles rippling under red veiny vambraces, looks out onto an alien plane. This creature has an orange light where a face would be, and it peers down at the camera kind of over a shoulder. This is a promotional image for the game Dead Cells.

Dead Cells : Variety is the Spice of Death

By Sam Desatoff • June 8th, 2017

The game plays like a combination of Castlevania and a 2D Diablo, and if that sounds like a good combination, that’s because it is.

Rogue Wizards: Endlessly Addictive, Utterly Conventional

By Khee Hoon Chan • September 27th, 2016

Spellbind Studios’ first game Rogue Wizards measures up in the crowded rogue-like dungeon crawler space on Steam, but stumbles when differentiating itself.

Metroidvanias, Roguelikes and Dungeons&CallOfQuesters

By David Shimomura • August 29th, 2016

Metroidvania, roguelike-like, just how far have these titles drifted from their original meaning? They’re words we all understand, for better or worse.

Duskers Explore Derelict Ships

Duskers: Finding Love In An Empty Space

By Declan Taggart • June 24th, 2016

Have you ever visited a Video Games Therapist?

The Two-Sided Invitation of Cartoon Aesthetics

By Jose Cardoso • June 10th, 2016

Bob’s not your everyday hero, but his battles against pollen and fungus are no less daring.

No Black T-Shirts

By Gus Mastrapa • February 1st, 2013

It is time to stop calling games a young medium and start looking back.

Eat a Videogame Olive

By Gus Mastrapa • July 6th, 2012

Gus Mastrapa would like you to open your mind, eat an olive and play Spelunky.

Roguelike

By Stu Horvath • January 11th, 2011

Unwinnable honcho Stu Horvath waxes enthusiastic for the iPad and iPhone game 100 Rogues and takes the opportunity to look back on his history with roguelike games.

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