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Tag: NYU

PRACTICE: Game Design in Detail

By Riley MacLeod • November 19th, 2015

Designers and critics have more in common than you might think.

No Quarter, NYU Supports Indie Devs for Sixth Year

By Riley MacLeod • October 12th, 2015

NYU brought indie game devs together with players for a sixth year with the No Quarter Exhibition. Riley MacLeod shot over to Brooklyn to check it out.

Video Games - Comics - Sci-Fi - Pulp

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