Beyond the Shadows: The Aesthetic Ambition of Assassin’s Creed By Justin Fenech • May 13th, 2026 On artistic terms, is Shadows comparable for Ubisoft to the Water Lilies series were for Claude Monet’s late career?
Night of the Ninja (and More!) By Stu Horvath and John McGuire • April 20th, 2026 Ninjas, ninjas, ninjas, they’re all Stu wants to talk about these days.
Ninja Break By Stu Horvath • August 22nd, 2011 We dig Danny Choo’s ninja training photo gallery on Culture Japan. We didn’t see a single fruit, though.
Modern Genre: GOEMON By Kurt Christenson • July 1st, 2011 2009’s GOEMON has a thing or two to teach western action directors–a bloody thing or two.
Slow Motion Shinobi By Stu Horvath • March 10th, 2011 At GDC 2011, one of the most interesting games on display was a theatrical turn-based combat game called Ninja – play it in real life, not on a console!