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	<title>mr. sun&#039;s hatbox Archives - Unwinnable</title>
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	<title>mr. sun&#039;s hatbox Archives - Unwinnable</title>
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		<title>Giving Up Ghostwire for Mr. Sun&#8217;s Hatbox</title>
		<link>https://unwinnable.com/2023/06/12/giving-up-ghostwire-for-mr-suns-hatbox/</link>
		
		<dc:creator><![CDATA[Steven Nguyen Scaife]]></dc:creator>
		<pubDate>Mon, 12 Jun 2023 14:00:35 +0000</pubDate>
				<category><![CDATA[Brain Scratch]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Ghostwire: Tokyo]]></category>
		<category><![CDATA[mr. sun's hatbox]]></category>
		<category><![CDATA[numbers go up]]></category>
		<category><![CDATA[rouge-like]]></category>
		<guid isPermaLink="false">https://unwinnable.com/?p=91684</guid>

					<description><![CDATA[<p>And although <em>Mr. Sun’s Hatbox</em> has such common, game-y elements as the deified skill tree, the smaller scope allows the game to move through it with a far greater efficiency and satisfaction than other games, where all the aforementioned permadeath and neck-snapping and resource-harvesting might stand out less.</p>
<p>The post <a href="https://unwinnable.com/2023/06/12/giving-up-ghostwire-for-mr-suns-hatbox/">Giving Up Ghostwire for Mr. Sun&#8217;s Hatbox</a> appeared first on <a href="https://unwinnable.com">Unwinnable</a>.</p>
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