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	<title>Garrus Archives - Unwinnable</title>
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	<item>
		<title>The Biggest Choice You’ll Never Make</title>
		<link>https://unwinnable.com/2015/01/12/dragon-age-inquisition/</link>
					<comments>https://unwinnable.com/2015/01/12/dragon-age-inquisition/#comments</comments>
		
		<dc:creator><![CDATA[Rowan Kaiser]]></dc:creator>
		<pubDate>Mon, 12 Jan 2015 06:34:22 +0000</pubDate>
				<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Unwinnable Monthly]]></category>
		<category><![CDATA[Alistair]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[Dragon Age 2]]></category>
		<category><![CDATA[Dragon Age: Inquisition]]></category>
		<category><![CDATA[Dragon Age: Origins]]></category>
		<category><![CDATA[Garrus]]></category>
		<category><![CDATA[Hawke]]></category>
		<category><![CDATA[Mass Effect]]></category>
		<guid isPermaLink="false">https://unwinnable.com/?p=52412</guid>

					<description><![CDATA[<p>The following is a reprint from Unwinnable Weekly Issue Twenty-Seven. If you enjoy what you read, please consider purchasing the issue or subscribing. ——— The modern BioWare phenomenon begins with a choice. Part of the way through the first Mass Effect game (released in 2007), you and your party land on a planet called Virmire and you’re tossed into a big action sequence. At its climax, two of your party members leave to do two different things, something goes wrong and you have a choice: save Kaiden, or save Ashley? One lives. One dies. That’s not how big-budget games were supposed to</p>
<p>The post <a href="https://unwinnable.com/2015/01/12/dragon-age-inquisition/">The Biggest Choice You’ll Never Make</a> appeared first on <a href="https://unwinnable.com">Unwinnable</a>.</p>
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			<slash:comments>10</slash:comments>
		
		
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		<title>Why Garrus is the Real Hero of Mass Effect</title>
		<link>https://unwinnable.com/2014/04/14/garrus-and-the-turians/</link>
		
		<dc:creator><![CDATA[Rowan Kaiser]]></dc:creator>
		<pubDate>Mon, 14 Apr 2014 07:37:28 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Garrus]]></category>
		<category><![CDATA[Garrus Vakarian]]></category>
		<category><![CDATA[Mass Effect]]></category>
		<category><![CDATA[Possibility Space]]></category>
		<guid isPermaLink="false">https://unwinnable.com/?p=49809</guid>

					<description><![CDATA[<p>Garrus Vakarian is the Mass Effect series. All right, that’s a strong statement, and obviously not literal. So to put it another way: more than any single component of Mass Effect, Garrus embodies the tone, theme and characterization of the series. Garrus is one of two characters who’s a full party member in all three Mass Effect games, alongside Tali. (Unless, of course, you let him die in Mass Effect 2 and import that save into Mass Effect 3. It&#8217;s also apparently possible to reject him if you time things right in Mass Effect 1, but I&#8217;ve never even seen</p>
<p>The post <a href="https://unwinnable.com/2014/04/14/garrus-and-the-turians/">Why Garrus is the Real Hero of Mass Effect</a> appeared first on <a href="https://unwinnable.com">Unwinnable</a>.</p>
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