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	<title>Dota 2 Archives - Unwinnable</title>
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		<title>Josh Melnick &#8211; Game of the Year 2017</title>
		<link>https://unwinnable.com/2017/12/29/josh-melnick-game-of-the-year-2017/</link>
		
		<dc:creator><![CDATA[Josh Melnick]]></dc:creator>
		<pubDate>Fri, 29 Dec 2017 20:00:13 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Breath of the Wild]]></category>
		<category><![CDATA[Clone Hero]]></category>
		<category><![CDATA[Dota 2]]></category>
		<category><![CDATA[Everything]]></category>
		<category><![CDATA[Getting Over It]]></category>
		<category><![CDATA[GOTY]]></category>
		<category><![CDATA[Nier Automata]]></category>
		<category><![CDATA[Night in the Woods]]></category>
		<category><![CDATA[Pyre]]></category>
		<category><![CDATA[Super Mario Odyssey]]></category>
		<category><![CDATA[Tumbleseed]]></category>
		<category><![CDATA[Zelda]]></category>
		<guid isPermaLink="false">https://unwinnable.com/?p=67266</guid>

					<description><![CDATA[<p>Writer and game designer Josh Melnick breaks down his top 10 games of the year.</p>
<p>The post <a href="https://unwinnable.com/2017/12/29/josh-melnick-game-of-the-year-2017/">Josh Melnick &#8211; Game of the Year 2017</a> appeared first on <a href="https://unwinnable.com">Unwinnable</a>.</p>
]]></description>
		
		
		
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		<title>How Valve is Making Dota Approachable</title>
		<link>https://unwinnable.com/2017/08/10/how-valve-is-making-dota-approachable/</link>
		
		<dc:creator><![CDATA[Sam Desatoff]]></dc:creator>
		<pubDate>Thu, 10 Aug 2017 16:00:07 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Dota 2]]></category>
		<category><![CDATA[Moba]]></category>
		<category><![CDATA[The International]]></category>
		<category><![CDATA[Valve]]></category>
		<guid isPermaLink="false">https://unwinnable.com/?p=64642</guid>

					<description><![CDATA[<p>This year Valve has gone out of their way to make Dota 2 more approachable, and the results are impressive. </p>
<p>The post <a href="https://unwinnable.com/2017/08/10/how-valve-is-making-dota-approachable/">How Valve is Making Dota Approachable</a> appeared first on <a href="https://unwinnable.com">Unwinnable</a>.</p>
]]></description>
		
		
		
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		<title>The Video Game Prison System Needs Rebooting</title>
		<link>https://unwinnable.com/2016/06/08/the-video-game-prison-system-needs-rebooting/</link>
		
		<dc:creator><![CDATA[Matt Sayer]]></dc:creator>
		<pubDate>Wed, 08 Jun 2016 19:00:42 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[academia]]></category>
		<category><![CDATA[DOTA]]></category>
		<category><![CDATA[Dota 2]]></category>
		<category><![CDATA[League of Legends]]></category>
		<category><![CDATA[Social Proof]]></category>
		<category><![CDATA[Video game academia]]></category>
		<guid isPermaLink="false">https://unwinnable.com/?p=58416</guid>

					<description><![CDATA[<p>Time-outs, loot bans, low-priority queueing; they might just be causing more harm than good.</p>
<p>The post <a href="https://unwinnable.com/2016/06/08/the-video-game-prison-system-needs-rebooting/">The Video Game Prison System Needs Rebooting</a> appeared first on <a href="https://unwinnable.com">Unwinnable</a>.</p>
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