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		<title>Bio Domes</title>
		<link>https://unwinnable.com/2024/08/08/bio-domes/</link>
		
		<dc:creator><![CDATA[Phoenix Simms]]></dc:creator>
		<pubDate>Thu, 08 Aug 2024 04:03:46 +0000</pubDate>
				<category><![CDATA[Ad Free]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interlinked]]></category>
		<category><![CDATA[Unwinnable Monthly]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[Dragon Age]]></category>
		<category><![CDATA[Dragon Age: The Veilguard]]></category>
		<guid isPermaLink="false">https://unwinnable.com/?p=96734</guid>

					<description><![CDATA[<p><em>Dragon Age: Veilguard</em> is being released during a period of global climate change, which makes some players view the game and its devotion to world building with an ecological slant.</p>
<p>The post <a href="https://unwinnable.com/2024/08/08/bio-domes/">Bio Domes</a> appeared first on <a href="https://unwinnable.com">Unwinnable</a>.</p>
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		<title>How to support videogames in 2019</title>
		<link>https://unwinnable.com/2019/05/13/how-to-support-videogames-in-2019/</link>
		
		<dc:creator><![CDATA[Malindy Hetfeld]]></dc:creator>
		<pubDate>Mon, 13 May 2019 04:00:25 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[Gearbox Software]]></category>
		<category><![CDATA[Rockstar Games]]></category>
		<guid isPermaLink="false">https://unwinnable.com/?p=74653</guid>

					<description><![CDATA[<p>Supporting a game in 2019 can be hard. the more you know about the industry, the more difficult it can become to support it, or easier to latch onto reasons why you should still do so. Malindy hetfeld looks at such reasons, and explains why you shouldn't give into the urge to find middle ground.</p>
<p>The post <a href="https://unwinnable.com/2019/05/13/how-to-support-videogames-in-2019/">How to support videogames in 2019</a> appeared first on <a href="https://unwinnable.com">Unwinnable</a>.</p>
]]></description>
		
		
		
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		<title>What Was the Question? And Why Do You Ask?</title>
		<link>https://unwinnable.com/2019/01/15/mass-effect-andromeda-geth-units-souls-backlog/</link>
		
		<dc:creator><![CDATA[Gavin Craig]]></dc:creator>
		<pubDate>Tue, 15 Jan 2019 05:01:44 +0000</pubDate>
				<category><![CDATA[Ad Free]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Unwinnable Monthly]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[Mass Effect]]></category>
		<category><![CDATA[Mass Effect Andromeda]]></category>
		<guid isPermaLink="false">https://unwinnable.com/?p=72588</guid>

					<description><![CDATA[<p>The most complicated question in <em>Mass Effect</em>: do geth units have souls?</p>
<p>The post <a href="https://unwinnable.com/2019/01/15/mass-effect-andromeda-geth-units-souls-backlog/">What Was the Question? And Why Do You Ask?</a> appeared first on <a href="https://unwinnable.com">Unwinnable</a>.</p>
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