No More No More Heroes – Heroes’ Paradise Reviewed By Erik Weinbrecht • September 19th, 2011 Erik Weinbrecht reviews Konami’s No More Heroes for the PS3.
Game On: More Than Just an Exhibit By Greg Stromire • September 16th, 2011 Greg Stromire visits the Oregon Museum of Science and Industry to experience Game On 2.0.
John Carmack sells Rage to New Mexican Meth Chefs By Charles Francis Moran VI • September 16th, 2011 Some curious product placement in Breaking Bad has Chuck concerned that his life might not be the same after playing John Carmack’s Rage.
Star Fox 64 3D: A Classic Remastered for the 3DS By Dave Trainer • September 16th, 2011 Dave Trainer reviews the new Star Fox 64 3D for the Nintendo 3DS.
Casual Encounters – Fighter seeks Mage for NSA Adventure By Tim Mucci • September 15th, 2011 Tim Mucci, the Tabletop Wizard, plays a session of the Wizards of the Coast in-store game Dungeons & Dragons Encounters and winds up liking it despite himself.
Pippin Barr Break By Stu Horvath • September 13th, 2011 Have we mentioned that Unwinnable likes quirky, experimental videogames, preferably with philosophical and existential underpinnings?
Welcome to My Nightmare – Rise of Nightmares Reviewed By Kenneth J. Lucas • September 13th, 2011 Ken Lucas gets hands-on, literally, with Sega’s Rise of Nightmares.
Rookie of the Year: Wii Envy By Matt Marrone • September 11th, 2011 The Rookie of the Year has stopped playing with his Wii. Here’s why.
Ear Candy: The Turtle Beach PX3 By Dave Trainer • September 9th, 2011 Dave Trainer reviews the new Turtle Beach PX3 gaming headset.
Bastion of the Future: Greg Kasavin Interviewed By Stu Horvath • September 9th, 2011 Greg Kasavin, creative director at Supergiant Games and writer of Bastion, talks about the shape of the industry, digital distribution and the future of the video game as art.
Paratext Break By Stu Horvath • September 9th, 2011 Exactly what you would expect from a freelance librarian: Unwinnable highly recommends Brian Taylor’s weekly column, Paratext, over at Joystick Division.
A Vengeance Launcher? That Sounds Promising – Space Marine Reviewed By Brian Taylor • September 8th, 2011 Brian Taylor reviews the new brawler, Warhammer 40K: Space Marine.
Watching Nations Fall By Stu Horvath • September 8th, 2011 Stu Horvath talks to David Luehmann, executive producer of Trion’s forthcoming MMO RTS End of Nations.
Space Marine Break By Stu Horvath • September 8th, 2011 The cinematic trailer for Warhammer 40K: Space Marine makes bold promises that Unwinnable is pretty sure the game can’t actually keep…but we’re not sure we care.
Pretension Break By Stu Horvath • September 7th, 2011 Straight from the High Desert: Unwinnable highly recommends Gus Mastrapa’s weekly column, Pretension +1, over at Joystick Division.
Surprise! I Stole Your Car – Driver: San Francisco Reviewed By Dave Trainer • September 6th, 2011 Dave Trainer reviews Driver: San Francisco and its new shift feature.
A Night Elf Priestess’ View of the Future By Stu Horvath • September 6th, 2011 Stu Horvath talks to Bonnie Nardi, a cultural anthropologist, about the impact of MMOs like World of Warcraft on social dynamics and the distribution of technology.
Driver: Suffering Remembered By Stu Horvath • September 6th, 2011 Ubisoft released a trailer for Driver: San Francisco that calls back to the original’s punishing garage tutorial level. Stu Horvath waxed nostalgic…and terrified.
Dictatorship for Dummies – Tropico 4 Reviewed By George Collazo • September 5th, 2011 Love the Caribbean? Keep a balanced checkbook? Come sail away to Tropico 4 and indulge your dictatorial fantasies with real-time strategy!
Dictator Break By Stu Horvath • September 5th, 2011 Judging by the trailer, Kalypso Media’s Tropico 4 promises the same joys of dictatorship as the previous games in the series. Viva El Presidente!
John Carmack: Rocket Man By Stu Horvath • September 2nd, 2011 Legendary game designer John Carmack, the man behind Doom, Quake and Rage, has an unusual hobby: building rockets for NASA with his company Armadillo Aerospace.
Happy Belated Birthday, SNES By Michael Edwards • September 2nd, 2011 Michael Edwards celebrates twenty years of the SNES with some fond (and not so fond) memories.
Before He Was an Asshole – God of War: Origins Reviewed By George Collazo • September 1st, 2011 George Collazo discovers that being the God of War is always fun, even in a slightly flawed remastering of a PSP game.
Drawing a Line: Pigs in Trees Is Flight Control Meets Angry Birds. So What’s the Point? By Matt Marrone • September 1st, 2011 Matt Marrone took on the assignment of reviewing new iOS game Pigs in Trees, wishes he just said, “I’d rather not.”
Game Dev 101: There’s a First Time for Everything By Kenneth J. Lucas • August 30th, 2011 Ken Lucas goes to San Francisco for the first ROBLOX Rally and finds his inner videogame designer.
Post-Traumatic By Stu Horvath • August 30th, 2011 The day surreal point and click adventure Trauma came out, I was excited to dive into what was bound to be a deep psychological experience. If Trauma was a pool, I would have a broken neck.
Rookie of the Year: The Voice of God By Matt Marrone • August 29th, 2011 Matt Marrone is enjoying Xbox Live’s Summer of Arcade title Bastion – leftover Microsoft Points, disappointing voiceover and all.
More Human Than Denton By Stu Horvath • August 26th, 2011 We’re fans of the cutscenes in Deus Ex: Human Revolution. Check out this trailer for a taste.
I Dream of Electric Sheep – Deus Ex: Human Revolution Reviewed By Stu Horvath • August 26th, 2011 Stu Horvath looks at the near-future stealth-based shooter Deus Ex: Human Revolution from Eidos Montreal and ponders the ethics of cybernetics.
Bee Tee Dee’s Dumbass Book Report: How to Win at Super Nintendo Games by Jeff Rovin By Bee Tee Dee • August 25th, 2011 SNES is 20! Celebrate the occasion with this Dumbass Book Report from none other than Bee Tee Dee!
Touched by the Hand of God – El Shaddai Reviewed By Charles Francis Moran VI • August 23rd, 2011 Chuck Moran looks to the heavens at El Shaddai: The Ascension of the Metatron, from Ignition Entertainment.
God, the Devil and Designer Jeans By Stu Horvath • August 23rd, 2011 We can’t really say we’ve been waiting for a videogame based on the Old Testament, but now that we have it, we are so happy the hero isn’t Moses. That guy is such a drag.
Fruit Salad à la Microsoft By Don Becker • August 22nd, 2011 Don Becker reviews Fruit Ninja Kinect for Xbox and discusses motion capture in videogames.
Ready to Rage on iOS By Erik Weinbrecht • August 19th, 2011 Thanks to Facebook, Rage and Rage HD are available free this week for iOS.
Rockstar To Release Grand Theft Auto III, Vice City & San Andreas For OS X By Ian Gonzales • August 17th, 2011 Rockstar Games to Release Grand Theft Auto III, Vice City & San Andreas for OS X via the Mac App Store.
Minecraft Mobile Hits Android Market By Erik Weinbrecht • August 16th, 2011 The wait is over…Minecraft has finally hit the Android market!
What’s Your THAC0? By Tim Mucci • August 16th, 2011 Tim Mucci, the Tabletop Wizard, looks back on the glory days of THAC0 and AD&D 2nd Edition.
Gotham Gangbang: Gotham City Impostors Previewed By Charles Francis Moran VI • August 16th, 2011 A preview of Monolith Productions’ interesting Gotham City Impostors, hitting the streets this winter.
Rookie of the Year: Road To Rule By Matt Marrone • August 15th, 2011 Rookie of the Year plays Fable III – and smokes Unwinnable senior editor Charles Moran. What’s more satisfying than leveling up in Fable III? Leaving Chuck Moran in your dust.
A Rage like No Other By Stu Horvath • August 12th, 2011 Unwinnable talks to legendary developer John Carmack about his forthcoming shooter Rage and living life at 60 frames per second.