Here's the Thing I’m in This Game and I Don’t Like it By Rob Rich • October 16th, 2024 Rob’s noticed some odd parallels between him and a particular character from Hoyoverse’s Zenless Zone Zero, and it’s not who you’d think.
Forms in Light Building Danger By Justin Reeve • October 16th, 2024 By treating enemies as architectural elements, Doom creates rich and engaging gameplay that goes beyond the static design of its levels.
The Devil’s Disguises By Ryan Wagahoff • October 15th, 2024 To bring The Devil into the picture is to inflict a rigid structure on the work.
Noah's Beat Box The Anniversary By Noah Springer • October 15th, 2024 What am I, a 38-year-old with a kid and a full-time job to do, listen to every new artist named Toilet Monster or Fuck Gorilla until I find the one that bangs?
Lords of Creation By Stu Horvath and John McGuire • October 14th, 2024 What RPG allows you to travel to the future to team up with the ghost of John Brown to violently overthrow corporate taskmasters?
Beyond Structures Envy’s Sound Continues to Swell and Swoon on Eunoia By Khee Hoon Chan • October 11th, 2024 Envy’s Eunoia is the pinnacle of the band’s sound all over again.
Casting Deep Meteo Alone But For the Harsh Gaze of Doctor Nature By Levi Rubeck • October 10th, 2024 Everyone with a remote in their hand is an expert, we all feel this way from the comfort of home.
A Dismal Tide: The Rover’s Neo-Western Nature By Wyeth Leslie • October 9th, 2024 The Rover’s version of the West is as wounded as Eric and Rey, from the abandoned mines to the weather-worn outposts.
Area of Effect Molokhia By Jay Castello • October 9th, 2024 I wish I knew my grandmother’s recipes. I wish I hadn’t been taught to be mean to her about them.
I Played It, Like, Twice Everyone’s Heard the Stories: Dungeon Crawling in the Haunted Heartland with The Ghosts Betwixt By Orrin Grey • October 8th, 2024 The Ghosts Betwixt takes a cue from Stranger Things to tell a story set in the “1990s haunted heartland”