Hulk Loves Fabio
During the delirious early morning hours of our second Kickstarter telethon, Stu Horvath, speaking to no one in particular, announced, “The funny thing about Wizards & Warriors II: Iron Sword is that Fabio is on the cover.” Everyone on the stream – Unwinnable editor-at-large Charles Moran, Unwinnable contributor Matt Duhamel and game designers Teddy Diefenbach and Nina Freeman – suddenly had a joke to make. One joke was particularly portentous: someone compared Fabio’s barbarian girdle to a wrestling belt. It was the birth of a Twine game. Teddy quickly created an open design doc and a rough plot followed suit. What
Killing the Worm
It happened beneath a castle. Dozens of miles underground, sheltered from the wintry wastes of the forgotten surface, in the world of Arx Fatalis. Sprinting past humanoid rats stabbing at me with rusted knives, I make my way through dark tunnels encrusted with car-sized Venus flytraps and hanging cocoons pregnant with God-knows-what. I light a torch, checking my paper map to note that I’ve entered a maze of narrow tunnels, pitch with darkness and inebriating in déjà vu. Ahead of me, a shaft narrows and turns from black to red. A slick wallpaper of human organs cakes the entrance, wet