Letters from the Rapture By Reid McCarter and Jed Pressgrove • September 29th, 2015 “Do you think the failure to engage with Rapture as a work regarding spirituality is borne of fear? Or intellectual laziness?”
Mad Max’s Split Ambitions By James Murff • September 28th, 2015 “Mad Max isn’t just one game. It’s two. And it can’t decide which it wants to be.” James Murff reveals Mad Max’s split design choices.
The Burnt Offering The End of the Campaign By Stu Horvath • September 25th, 2015 Stu Horvath reflects on the end of his ten year D&D campaign.
Architecture of the Infinite By William Chyr • September 24th, 2015 “As it turns out, what I really wanted to be was a videogame architect. …the architecture in this game is exactly the kind I’ve always wanted to make.”
Blood & Ads & Oil By Harry Rabinowitz • September 23rd, 2015 “Let me be the first to tell you about Blood & Oil, a new series coming to ABC this September. It looks like shit.” Harry Rabinowitz on ads in LA vs. NYC.
Last Week’s Comics 9/23/2015 By Ian Gonzales and Sal Lucci • September 23rd, 2015 Sal Lucci reviews this week’s Power Cubed # 1 and Ian Gonzales apologizes for not reading a single comic book this week.
Rookie of the Year Rookie of the Year: A Matter of Time By Matt Marrone • September 22nd, 2015 “Why am I floating above the city of Toronto?” Matt Marrone gets creative with a suite of CG geometric iOS photography additives.