John Severin, 1921-2012 By Ian Gonzales • February 14th, 2012 Unwinnable remembers the life and work of comics artist John Severin.
Unwinnable Presents: Unpinnable 2, Royal Rumble Edition By Team Unwinnable • February 14th, 2012 Unpinnable is back, with another all-wrestling show featuring some of your favorite Unwinnable personalities talking about wrestling.
The Past By Brian Taylor • February 14th, 2012 On the eve of his 30th birthday, Brian Taylor muses on adolescence, consequence and childishness in videogames.
An Appreciation of Attention to Detail By Team Unwinnable • February 14th, 2012 Erika Haase discusses 2008’s Prince of Persia and why she thinks it’s the best game in the series.
Rookie of the Year: Temple of Zoom By Matt Marrone • February 13th, 2012 The Rookie of the Year plays Temple Run for iOS – the scourge of all New York City schoolteachers.
A Conversation with Game Developer Jake Elliott By Jenn Frank • February 10th, 2012 Jenn Frank interviews game developer Jake Elliott and discusses his work, pixel art and the angst of holding one’s breath under digital water.
Kickstarter is Making Us the Executives By Gus Mastrapa • February 10th, 2012 Down with the Suits! Gus Mastrapa thinks Tim Schafer and Double Fine have proved that there is a better way to make and sell creative work via sites like Kickstarter and Bandcamp.
The Value of Let’s Play: Ancient Greek Punishment By Steve Haske • February 9th, 2012 Steve Haske returns to Unwinnable to discuss what can be learned from games that are, in fact, unwinnable.
Flabbergast – Moonlight Drive 12 By Mark Mariano • February 8th, 2012 Getting to know one another… Flabbergast: Moonlight Drive continues!