Massive: Guild Wars 2 – Reinventing a Genre

Most of the recent MMO releases have been as original as vampire movies mired in teenage angst. They seek to capitalize on conventions established by their predecessors. It’s not a bad starting strategy to construct a game that is instantly familiar to the masses. These titles tend to have one or two gimmicks or twists of their own: “Because orcs are so last year, we allow you to play bipedal space otters instead.” This trend has led to stagnation. Players that have tried MMOs in the past and not enjoyed them aren’t suddenly going to become fans. Those that do

Last Week’s Comic Book Reviews

Comic Reviews: Week of March 16th Brightest Day #22 (DC – writers: Johns & Tomasi; artists: Cark, Reis, & Prado) When Blackest Night ended with the resurrection of a troupe of DC’s secondary characters, I think most people were able to see Geoff Johns’ plan. He started with Green Lantern, and then moved on to the Flash. Brightest Day is his attempt to get the rest of his group sorted. Issue #22 is the third to last issue of the series, and unlike 52 (which was a phenomenal read), I’m glad to see all the stories converging for a pretty

Unwinnable Presents: The Best and Worst of PAX East 2011

PAX East 2011 gave Team Unwinnable a lot to look forward to in the world of videogames and geek culture. It also gave us some memorable moments that we won’t -and can’t – soon forget. So much so that if all of it made it to print, let’s just say our readers may think of us in a different light. With that being said, clear your mind [“…and the rest will follow!” Ed.] and in no particular order, here is our list of what we thought was the best and worst of PAX. Enjoy. [Editor’s Note: If we indeed told