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Friday Nights in the Hostile Environment

By Rob Haines • March 20th, 2019

British developer PanicBarn’s Not Tonight offers a Brexit-flavored critique of the past ten years of the hostile environment.

A view from a second story on a living room.

Resident Evil 2 Brings the Original Game Design Back From The Dead

By Ethan Horn • March 20th, 2019

The game rebuilds the notion of why being stuck in police station during a virus outbreak is a terrifying prospect by increasing the number of verbs available.

V reaching out a metal cane towards camera.

Rethinking Action with Devil May Cry 5

By Jeremy Signor • March 20th, 2019

Though very much a Devil May Cry game, 5 hints at a new future for the character action genre.

Revving the Engine

Paradise Lost

By Stu Horvath • March 20th, 2019

Unwinnable talks to PolyAmorous Games about their forthcoming game Paradise Lost, a post-apocalyptic game about grief.

A Witness to Assassination – The Story of Major Henry Rathbone

By Jen Sisco and Robin Mazzolla • March 19th, 2019

The sad tale of the man who tried to capture John Wilkes Booth.

Letter From the Editor

Unwinnable Monthly – March 2019

By Stu Horvath • March 18th, 2019

Find out what is inside the March issue of Unwinnable Monthly!

James Lowder Interview (Plus Call of Cthulhu Goodies)

By Stu Horvath and John McGuire • March 18th, 2019

We chat with Chaosium executive fiction editor and RPG industry vet James Lowder. We also discuss the Call of Cthulhu Starter Set and Chaosium’s Lovecraft for Beginning Readers series.

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