Exploits Feature Liminality: Fear of Transition By Kasio Dalton • April 1st, 2024 “It’s a terrifying suggestion that someone might call a transitory space home.”
Arkham By Stu Horvath and John McGuire • April 1st, 2024 If the Colour is out of Space it should maybe consider weeding some of its shelves, amirite?
Friction Burns (Sometimes) Literally Unwinnable By Ruth Cassidy • March 29th, 2024 It would be easy for Mosa Lina to feel like an opponent to conquer, but instead it feels like we’re on the same team.
Past Presence Octopia is a Sweet Farming Sim That Rewrites Eastward’s History By Emily Price • March 29th, 2024 Simple stories don’t have to overcomplicate themselves to be good.
Funeral Rites Between the Skies and Beyond the Horizon By Justin Reeve • March 28th, 2024 Designer Huffa Frobes-Cross refers to Between the Skies as “rules minimalist, fiction maximalist.”
Melting Time With Autoexec Games By Elijah Beahm • March 27th, 2024 “Our players really love overcoming challenges. Forming a great strategy, incorporating all your echoes, slowly watching it come together. It’s been incredible to see people play. I don’t think there’s a better feeling as a game dev.”
Feature Excerpt Ueda, Buddha & Me By Perry Gottschalk • March 27th, 2024 Don’t come to these games as experts of others, come to these games as someone who has never played one.
Feature Excerpt This is Your Badness Level: Lilo & Stitch and Mental Health By Orrin Grey • March 26th, 2024 Sometimes watching a cute little blue alien struggle with the same things we struggle with can make it a little easier, at least for a while.
Caverns of Thracia By Stu Horvath and John McGuire • March 25th, 2024 Are you brave enough to face the Minotaur King?
Letter from the Editor Unwinnable Monthly – March 2024 By David Shimomura • March 19th, 2024 In which I lay the groundwork for spring/summer surprises.