Revving the Engine: Ruiner By Stu Horvath • April 28th, 2017 We chat with the folks behind the slick cyberpunk action game Ruiner.
Revving the Engine: Nebula By Stu Horvath • April 20th, 2017 There’s something under the ice of Europa. Can you survive it?
Revving the Engine: Last Year By Stu Horvath • April 10th, 2017 Last Year makes horror movie cliches dangerous again.
Revving the Engine: Conarium By Stu Horvath • April 3rd, 2017 Stu Horvath chats with Onur Samli of Zoetrope Interactive about their upcoming horror game Conarium and the enduring appeal of H. P. Lovecraft.
Revving the Engine: Wartile By Stu Horvath • February 1st, 2017 Stu talks to Michael Rud Jakobsen of Playwood Games about Wartile, a miniature war game come to life.
Revving the Engine: Ashen By Stu Horvath • December 27th, 2016 Stu talks to Derek Bradley about Aurora44’s melancholy and dangerous exploration game Ashen. Sponsored by Unreal.
Revving the Engine: Shape of the World By Stu Horvath • November 11th, 2016 Hot off his work on Gears of War 4, Stu Maxwell sat down with our own Stu Horvath to discuss his personal project, Shape of the World, a striking first person explorer.
Revving The Engine: Perception By Stu Horvath • October 31st, 2016 Stu Horvath talks with Irrational Games vet Bill Gardner about his new project, Perception, a first person game that follows a blind woman into a horrific mystery.
Revving the Engine: Thunderbird By Stu Horvath • September 19th, 2016 Despite the looming deadlines, Tony Davidson of Innervision Games, maker of Thunderbird, was kind enough to discuss the game with Stu.
Revving the Engine: The Long Journey Home By Stu Horvath • August 4th, 2016 Stu got to sit down with Andreas Suika, the co-founder and creative director of Daedalic Studio West, to discuss The Long Journey Home and the Uncreal Engine.
The Future of Fairy Tales By Matt Sayer • March 22nd, 2016 The latest motion-capture technology could completely change the way parents interact with their kids.
Revving the Engine: Hypercharge By Stu Horvath • March 18th, 2016 Stu interviews Joe Henson, community manager on Hypercharge, the game bringing your childhood living room toy soldier battles to life. Part of a series of profiles sponsored by Epic.
Revving the Engine: Emmerholt By Stu Horvath • February 17th, 2016 Stu interviews Christina Parker, producer on Emmerholt, a VR game controlled through Leap Motion. Part of a series of profiles sponsored by Epic.
Revving the Engine: 404Sight By Stu Horvath • December 18th, 2015 Stu interviews Tina Kalinger, producer of sandbox runner/internet service provider fighter 404Sight. Part of a series of profiles sponsored by Epic.
Revving the Engine: Planet Alpha 31 By Stu Horvath • November 19th, 2015 Stu interviews Adrian Lazar, (mostly) sole developer of alien platformer Planet Alpha 31. Part of a series of profiles sponsored by Epic.
Revving the Engine: Adrift By Stu Horvath • November 12th, 2015 Stu interviews Adam Orth, creator of the upcoming space “first person experience (FPX)” ADR1FT. Part of a series of profiles sponsored by Epic.
Revving the Engine: Quest-Based Learning By Stu Horvath • October 15th, 2015 Stu interviews Dr. Cynthia Marcello, professor at SUNY Sullivan using quest based learning to teach Unreal Engine 4. Part of a series of profiles sponsored by Epic.
Revving the Engine: Outlaws By Stu Horvath • September 10th, 2015 “I want to re-write the way the VFX industry does things and use games tech to do it.” Sponsored by Unreal Engine 4.
Revving the Engine: The Artful Escape of Francis Vendetti By Stu Horvath • July 27th, 2015 Stu interviews Johnny Galvatron, musician, novelist, and lead designer behind the upcoming The Artful Escape of Francis Vendetti. Part of a series of profiles sponsored by Epic.
Revving the Engine: Dead Static Drive By Stu Horvath • June 29th, 2015 Stu interviews Mike Blackney, Unreal Dev Grant recipient, on his project Dead Static Drive. Part of a series of profiles sponsored by Epic.
Things are Getting a Bit Unreal By Stu Horvath • May 18th, 2012 Stu Horvath saw Epic Games’ Unreal Engine 4 and wrote about it for Wired.
Heartbreak and Loss – Gears of War 3 Reviewed By Stu Horvath • September 20th, 2011 Stu Horvath is plunged into a deep depression by Gears of War 3…and loves every second of it.