The journey is not the destination.
And Lara Croft shineth in darkness; and the darkness comprehended her not.
Drink deep from the cup of violence and power.
The best rules are the ones you can ignore.
The tension is in the silent moments.
Who’s afraid of the big bad necromorphs? Not Stu Horvath.
Stu Horvath aims to become a board game tyrant.
Inside my head, there is a little man. He sits wrapped in wires and surrounded by machinery.
Stu Horvath wonders what comes when the story is over.
Stu Horvath sees a bright spot in the dark heart of Far Cry 3.
Stu Horvath recounts some of the history of Unwinnable and its foundation in something more than friendship.
Stu Horvath discovers that the Revolutionary War was a lot more complicated than his elementary school history books led him to believe, thanks to Assassin’s Creed III.
Stu Horvath went to the Montreal International Game Summit 2012 and sat at the bar. This is what he saw.
Stu Horvath thinks the best place to be during a storm is staring in its face.
Stu Horvath looks at human nature, compassion and Telltale’s The Walking Dead.
Stu Horvath is taking XCOM: Enemy Unknown one very slow turn at a time.
Stu Horvath is haunted by a ghost – and a videogame.
If Stu Horvath were surrounded by demons and ghosts, he wouldn’t be scared – he’d be relieved.
It is a fact that Stu Horvath has too many books. Something needs to be done.
When Stu Horvath looks at the night sky, he only sees constellations.
Stu Horvath explains the rules of his grim game of observation Last Stop: Apocalypse.
Stu Horvath ponders videogames, sympathetic magic and the universal soul. You know, the light stuff.
Stu Horvath is looking for meaning in a web of cultural connections and catches a glimpse of it with a moth.
Stu Horvath waxes nostalgic over the lost cultural grit of New York City.
It’s a TV Party! What better way to kick it off than with the story of Stu Horvath’s fake TV heist?
Stu Horvath looks back on his recent wisdom teeth ordeal and the games that got him through it.
Stu Horvath’s earliest memories are of vacations – and monsters.
Stu Horvath introduces Villains Week with a call to honor our inner bad guy.
Stu Horvath ponders how he sees himself, and how the world sees him. And you.
Welcome to Love Week.
Ezio Auditore is dead. Why is that so upsetting? Stu Horvath turns to Umberto Eco for answers.
Stu Horvath examines the fictional life, and death, of Ezio Auditore da Firenze, one of the protagonists of the Assassin’s Creed series.
Stu Horvath continues his meditation on death and looks to find meaning and purpose after loss.
Stu Horvath muses on grief, euthanasia and Far Cry 2.
Stu Horvath explains how videogames, and his friends, helped him deal with the death of his father.