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Live at the LAN – An Excerpt from Unwinnable Monthly 90

By Ethan Gach • April 28th, 2017

Dave Sylvia hopes his RGB LAN party breathes new life into a dying form of play.

Revving the Engine: Ruiner

By Stu Horvath • April 28th, 2017

We chat with the folks behind the slick cyberpunk action game Ruiner.

Spilled Ink

“Any Witch Way But Loose” – Flying Witch Vol. 1

By Austin Price • April 26th, 2017

Flying Witch is like a warm bath full of fizzing bubbles just waiting to receive us after another miserable day spent trudging through a miserable world.

List-O-Mania, April 2017

By Team Unwinnable • April 25th, 2017

Need a book to read, a game to play or a playlist to listen to? Unwinnable’s got you covered with our April recommendations.

The Significance of Alt-J’s Psychedelic Web Game

By Khee Hoon Chan • April 25th, 2017

It’s fascinating to see how videogames are gradually becoming part of a collaborative whole in an artist’s arsenal of expressions.

The Burnt Offering

When the Void Looks Back

By Stu Horvath • April 21st, 2017

If the cosmic gods of horror are utterly indifferent to mankind, why do human cultists worship them?

Revving the Engine: Nebula

By Stu Horvath • April 20th, 2017

There’s something under the ice of Europa. Can you survive it?

Fate of the Furious Review: You Already Know if You’re Going to See Fate of the Furious

By Amanda Hudgins • April 20th, 2017

There is a new Fast and the Furious movie out in theaters. Unwinnable is here to help you make sense of the absurdity.

Unwinnable Monthly – April 2017

By Stu Horvath • April 19th, 2017

What’s going on with Unwinnable in April? Everything, naturally.

Artist Spotlight: Joe Boyle

By Stu Horvath • April 14th, 2017

We talk to artist Joe Boyle about Scooby-Doo, nostalgia and how great kids growing up have it today.

No Accounting For Taste: Appetite for Destruction

By Adam Boffa • April 13th, 2017

Hitler’s back, and he’s a social media darling.

Here's the Thing

Sick of Chosen Ones

By Rob Rich • April 12th, 2017

Why does it always have to be a prophecy?

Rookie of the Year

Hack to the Future

By Matt Marrone • April 11th, 2017

There are secrets to be unearthed in Back to the Future, Part II.

Revving the Engine: Last Year

By Stu Horvath • April 10th, 2017

Last Year makes horror movie cliches dangerous again.

Just Who is Tej Parker?

By Amanda Hudgins • April 10th, 2017

In many ways the saga of Tej Parker is one so clearly shown in the way that the Furious franchise morphed over the course of seven films.

Checkpoint: Rejoneador

By Corey Milne • April 7th, 2017

“It would be wrong to label Brigador cyberpunk. Cyberhorror seems more appropriate.”

Westworld Confronts What It Feels Like To Be Human

By Harry Rabinowitz • April 7th, 2017

“Who doesn’t hurt from seeing the world, and not what you wish it was?”

Documentary Sunday

Chicken People

By Megan Condis • April 6th, 2017

Some people really love their chickens.

Self Insert

Achromatopsia

By Amanda Hudgins • April 5th, 2017

Why do birds suddenly appear…?

Backlog

Intimacy & Interpretation

By Gavin Craig • April 4th, 2017

Gavin begins and ends The Beginner’s Guide.

Revving the Engine: Conarium

By Stu Horvath • April 3rd, 2017

Stu Horvath chats with Onur Samli of Zoetrope Interactive about their upcoming horror game Conarium and the enduring appeal of H. P. Lovecraft.

Rookie of the Year

Shit Show

By Matt Marrone • March 31st, 2017

What the opening segment of S-Town, the podcast everyone loves this week, should have told us.

List-O-Mania, March 2017

By Team Unwinnable • March 30th, 2017

What’s Team Unwinnable playing, reading and rocking out to in March?

Bang&Blame: GDC 2017 in the Cross Hairs

By David Wolinsky and Dee Majek • March 28th, 2017

David went to GDC for the 10th time. Dee’s never been.

The Making of a Weird Autumn – An Excerpt from Unwinnable Monthly 89

By Max Covill • March 27th, 2017

Max Covill talks to the team behind Night in the Woods about the mystery and malaise of living in a post-industrial town.

Unwinnable Monthly – March 2017

By Stu Horvath • March 22nd, 2017

The March issue of Unwinnable Monthly is here. Find out what’s inside!

Office of the General Counsel Episode 16 – Etch-A-Sketchy

By Team Unwinnable • March 22nd, 2017

Straight Outta Sketchville

Heartbound Is About a Boy’s Journey With Depression

By Khee Hoon Chan • March 14th, 2017

Facing the world when depressed is an overwhelming challenge, but the encouragement of close friends and furry companions makes the journey much more tolerable.

Artist Spotlight: Alex Bertram-Powell

By Stu Horvath • March 8th, 2017

We chat with Alex Betram-Powell about the whys and wherefores of his art.

Office of the General Counsel Episode 15 – It’s Just Math, Man

By Team Unwinnable • March 8th, 2017

Coding is a language.

List-O-Mania, February 2017

By Team Unwinnable • February 28th, 2017

Winter got your stir crazy? We’ve got plenty of suggestions to distract you.

Here's the Thing

Making Peace with Resident Evil 4

By Rob Rich • February 27th, 2017

OK, maybe, just maybe, Resident Evil 4 wasn’t as bad as I thought it was back in 2005.

Moving Out, Moving On

By Amanda Hudgins • February 27th, 2017

Packing Up… is a slow, near meditative experience about packing up your entire life into a bunch of boxes and heading out.

The McMaster Files

Zombicide: Black Plague

By Jason McMaster • February 23rd, 2017

Tired of zombies? Don’t hold it against Zombicide: Black Plague – there’s way more to it than hordes of the undead.

Self Insert

Who is Clan Techie?

By Amanda Hudgins • February 23rd, 2017

Fan ficton: where Judge Dredd meets Star Wars.

Documentary Sunday

Welcome to Leith

By Megan Condis • February 22nd, 2017

What do you do when Nazis come to take over your town?

Backlog

The Ground on Which our Stories are Contested

By Gavin Craig • February 22nd, 2017

Final Fantasy VI “is not an allegory for the current moment. It is not a blueprint for resistance. It is just a story, but a story is a place to begin.”

The Burnt Offering

On Preconceived Notions

By Stu Horvath • February 21st, 2017

How do you create criteria to find more surprises that defy your criteria?

The Prettiest Nightmare

By Matt Sayer • February 17th, 2017

Unspeakable horrors await you as you road trip across the unsettling beauty of small-town America.

A Good Death

By Sophie Turner • February 17th, 2017

Death is often mishandled in videogames, but an upcoming release promises a different approach underpinned by a movement of death positivity.

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