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Category: Games

Looking back: Remembering Sierra’s ‘Police Quest’ series

By Michael Sheridan • August 9th, 2010

When I look back at my younger years and the time spent staring into the clunky, tan-colored monitor of my Commodore 64, one game quickly pops into mind.

“Police Quest.”

Molyneux’s New Fable

By Stu Horvath • August 6th, 2010

Peter Molyneux continues on his quest for a truly interactive videogame experience filled with emotional touchstones in Fable III.

Pinball Pilgrimage

By Stu Horvath and Charles Francis Moran VI • August 5th, 2010

Team Unwinnable takes a field trip to the Silverball Museum Arcade in Asbury Park, New Jersey to get a massive pinball fix.

Antique Critique – Transformers: The War for Playability

By Ian Gonzales • August 4th, 2010

The 1980s belonged to the Transformers. They had a toy line, a cartoon, a movie, birthday cakes, party favors and a Marvel comic – the only thing missing was a videogame. Or was it?

Ice Hockey

Love/Hate

By Dave Trainer • August 2nd, 2010

Dave Trainer laments the state of the sports simulation and remembers the best hockey videogame ever made: Ice Hockey for the NES.

Everything is Bigger in Texas: What Was Your First Computer?

By Charles Francis Moran VI • July 30th, 2010

My father got me my first computer on Christmas of 1983. It was a TI-99 4/A. I loved that computer.

Confessions of a 13th Level Cleric

By John McGuire • July 29th, 2010

When you come to something like Dungeons & Dragons as an adult rather than a kid on summer vacation, a book like the Player’s Strategy Guide is exactly what a novice gamer needs. I speak from experience.

Zergs and Bicycles: An Initial Impression

By Stu Horvath • July 28th, 2010

A lot of people seem to be very excited about StarCraft II. I’m not sure I understand why.

A Brief History of Storytelling in Videogames

By Bee Tee Dee • July 27th, 2010

Bee Tee Dee takes a hilarious look at storytelling (and the lack thereof) in videogames for his first Unwinnable comic strip.

Finish Him! No Encore!

By Charles Francis Moran VI • July 23rd, 2010

Fifteen years ago, Mortal Kombat: Live Tour launched a 200 show tour at Radio City Music Hall. Seriously. We aren’t making this up.

James Bond Needs an Open World Videogame

By Michael Sheridan • July 19th, 2010

James Bond, the videogame! Seems simple enough, right? Yet no one’s gotten it right. What the heck?!

It is pitch black. You are likely to be eaten by a grue.

By Stu Horvath • July 16th, 2010

Unwinnable takes a look at the five best unwinnable situations, be they weird, infuriating or just plain amusing.

True Rock Band Videogames

By Charles Francis Moran VI • July 13th, 2010

There was a time that rock bands would lend their name and likeness to video games that were not necessarily music based experiences. Here are five bands that made games about their rock band, before Rock Band.

Venture Logo

Antique Critique: Venture

By Stu Horvath • July 7th, 2010

When Stu Horvath is on a vintage game kick, he finds himself returning again and again to an old favorite: Exidy’s classic Venture for ColecoVision.

Mass Effect

McFly Style: Don’t Fear the Reapers in Mass Effect

By Charles Francis Moran VI • June 29th, 2010

Lots of people loved Mass Effect; three years ago, at least, they loved it. If it came out today, I don’t think it could be embraced the way it once was. Does Mass Effect suffer from the complaints that some people have about watching old movies?

Brain

E3 2010: Five Most Memorable Gaming Moments

By Stu Horvath • June 24th, 2010

On the eve of E3 2011, Stu Horvath digs up an old piece on his favorite gaming moments of E3 2010 – did any of them hold up?

E3 2010: How’s my Crystal Ball?

By Stu Horvath • June 22nd, 2010

Everyone loves a good prediction, but how often do we take the prognosticators into account the morning after. Find out what I got right and what I got wrong about E3 2010.

Power Gig: Rise of the SixString Might Change the Guitar Game.

By Charles Francis Moran VI • June 22nd, 2010

People that play Guitar Hero and Rock Band should naturally progress into something more elaborate and take it to the next level. That next level is possibly Power Gig: Rise of the Six String.

Activision Uber Alles

By Stu Horvath • June 15th, 2010

Stu Horvath infiltrates the Activision preview event at E3

Red Dead Frickin’ Awesome

By Stu Horvath • June 14th, 2010

Unwinnable finished Red Dead Redemption and man do we love John Marston

What the Future Holds

By Stu Horvath • June 11th, 2010

Next week marks my inaugural trip to E3 and I have decided to try my hand at prognostication. This is what I think E3 will give us this year.

Videogames are NOT art… and why should they be?

By Michael Sheridan • June 11th, 2010

Go ahead, spit on me if you like, but I’m with Roger Ebert on this one when it comes to videogames and “art.” The only difference is, I don’t mean it as an insult.

Gratuitous Space Battles

By Andrew Post • June 9th, 2010

Gratuitous Space Battles is one of those games that just knocks me dead. The mix of mesmerizing visuals, off beat humor and asset management is a kind of tranquilizer for my brain.

We Need New Maps

By Stu Horvath • June 3rd, 2010

Stu Horvath comments on videogames as art.

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