Every dog gets their day.
Raid the high sea and manage a ton of miniatures!
I’m tired of measuring progress in vague lines about beauty and the cheers of a straight woman.
What will you choose to carry with you?
This week, we shine a spotlight on the demon prince of the undead!
A red hot issue for a red hot month. Find out what’s inside!
The world’s on fire, might as well write.
Yussef reflects on what loving the peculiarly bristly and uncompromising style of the Souls series says about him.
A 101 on the ancient structures players marveled over in Assassin’s Creed: Origins.
Rob dives into how two series took a step forward in their decades-spanning gameplay formula this year, albeit to varying success.
“We want to encourage playfulness and evoke a sense of childlike wonder and curiosity…”
In Final Fantasy XII, history is a living thing.
This week, we chat with game designer Banana Chan about their forthcoming tabletop RPG Jiangshi: Blood in the Banquet Hall, an exploration of Chinese food, the immigrant experience and supernatural horror.
This game offers an opportunity to explore the policy possibilities of a progressive presidency in America. But underneath its colorful cartoon aesthetic lies a surprising degree of subversive power.
Persona 5 Royal provided Blake an escape from quarantine. But even in imaginary worlds, all good things come to an end.
On the art of DataErase – glitch witch, anime porn historian and DIP switch devil.
Let the beat build and build forever.
Dungeons and dragons are too complicated. Let’s take a look at Tunnels & Trolls.
Warzone resurrects the Gulag.
If it has animated skeletons, Orrin’s all about it.
Being a lightsaber duelist isn’t like riding a bike.
This ain’t no Dragon Age crush.
World War Z suddenly feels extremely relevant.
The plot carries Arthur Morgan’s body along, but the player’s control his psyche.
We watched Mazes and Monsters so you don’t have to. Please don’t watch Mazes and Monsters.
Plodding on and on.
Hey, Unwinnable is ten years old!
Not all gods are mighty.
You know what they say: Friends that kill together, stay together.
A lot of people who play games love a challenge, but Rob posits that designing a good challenge is a challenge in and of itself.
“It’s definitely not a Disney movie.”
An introduction to the structures of Egypt’s Pharaonic Period by way of Assassin’s Creed: Origins.
What titles can an ancient netbook even run? Left with no other gaming PC, Declan finds out.
The future of virtual and real-world racing are becoming increasingly intertwined. Could the two someday become one and the same?
I mean, really now, who hasn’t wanted to be friends with a talking, alcoholic skull?
Animal Crossing’s villagers are carefully calibrated to fall somewhere between comforting, digital companion and glorified gashapon capsule.
Great Scot! We’re talking with Chris Leder, lead designer of the Back to the Future: Dice Through Time board game.
Failbetter Games’ impeccable prose has kept this browser game alive for a decade now.
While the main characters in one game are police and in the other they are prisoners, there isn’t much difference in the rhythms of their lives.
Sometimes the best stories are the ones that sneak up on you.