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The Unstable Sexuality of Joji

By Amanda Hudgins • November 19th, 2018

He’s got a dangerous sort of attraction, a wild romanticism that calls out for attention in ways that the standard Asian male stereotype isn’t necessarily ready to handle.

The Kentucky State Fair

By Amanda Hudgins • November 5th, 2018

I’m one of those rural queers you never hear about. You haven’t heard of me, only of the places I’ve been.

Analyzing the Historical Context of The Last of Us Part II’s Violence

By Hussain Almahr • October 18th, 2018

Colonialism haunts the post-apocalypse.

The Uncomfortable Thoughtlessness of Spider-Man

By David Shimomura • October 2nd, 2018

Spider-Man works hard to portray Peter as a guy good, but it fails to find nuance in incarcerated populations, foreigners and the ecosystem of New York itself.

here’s 2300 words on twilight and new moon

By Amanda Hudgins • August 27th, 2018

Twilight at its core, is barely functional as a romance, but deeply fascinating as a tragedy where two distinct cultures interact and implode around each other.

Procreation of the Wicked

By Astrid Budgor • August 10th, 2018

“They rip him apart as he grins, nerve-endings aflame with the liquor of pain, finally accepting an eternity of obliterative bliss.”

Another Look

Hood Cyberpunk

By Yussef Cole • August 7th, 2018

Cyberpunk stories don’t generally want, or need, to change society. It seems, rather, that they’re perfectly content partying in the rubble.

Feature

The Origins of Assassin’s Creed

By Yussef Cole • June 26th, 2018

Yussef Cole explores the complex relationship between Assassin’s Creed: Origins, Egypt and blackness.

Exploits Feature

Art vs. Artist

By Khee Hoon Chan • June 1st, 2018

There comes a point where death is too good for the artist.

This Mortal Coyle

Bea Santello

By Deirdre Coyle • March 6th, 2018

My favorite of Bea’s qualities is that she’s tired.

Kingdom Come: Deliverance – Myth-making and Historical Accuracy

By Reid McCarter • March 2nd, 2018

“Making Henry believable is a process of selection – of sorting out what’s important to Deliverance’s designers and what isn’t. It reflects, in its own small way, their priorities.”

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