What We Do in the Shadows is Unexpectedly Sweet By Tim Mulkerin • October 26th, 2015 “The film shows us how this group of undead functions day-to-day, which oddly is not unlike my experience in a college dorm room.”
Documentary Follows 5 Year Dev of Secret Ponchos By Jeremiah Cheney • October 22nd, 2015 “We were building our dream game – there was no room for compromise! For the first several months we didn’t even have a single programmer on the team, so we focused on what we COULD do.”
Trick r’ Treat Is Back. Just Not On the Screen. By Jeremiah Cheney • October 20th, 2015 There are werewolves. There are zombies. There’s a version of Sackboy when he’s off his medication. What more do you need from Halloween entertainment?
Last Week’s Comic Con By Ian Gonzales • October 14th, 2015 Ian Gonzales didn’t read too many comics last week, but he did spend 4 days at New York Comic Con.
Gazing into the Beyond By Corey Milne • October 1st, 2015 “The easiest way to describe The Beyond is as a series of random acts of senseless violence…bears more than a passing similarity to many videogames.”
Mad Max’s Split Ambitions By James Murff • September 28th, 2015 “Mad Max isn’t just one game. It’s two. And it can’t decide which it wants to be.” James Murff reveals Mad Max’s split design choices.