Forms in Light Fantastic Flaws By Justin Reeve • January 21st, 2025 The gothic and art nouveau styles remain iconic, but many games have found ways to blend these styles with other influences, creating fresh interpretations that keep fantasy worlds vibrant and engaging.
Casting Deep Meteo Finding Joy in Permanent Scurvy By Levi Rubeck • January 20th, 2025 My sea legs aren’t quite proper developed, but PIRATE BÖRG deftly slices the appropriate inspirations and drops loads of tables to steer your characters towards delightful chaos.
Totally Generic Watching The Good Wife on the Eve of a new Trump Presidency By Natasha Ochshorn • January 17th, 2025 The Good Wife is not a Trump era show, but it works as well to understand the Biden era as it did to reflect the Obama years – with added hindsight.
Rookie of the Year This is How it Starts to Move Again By Matt Marrone • January 16th, 2025 How Will I Live Without a Body? is not a record you can fully grasp in one sitting, whether you’re nine years old or 46.
The Burnt Offering That Summer Camp Feeling By Stu Horvath • January 15th, 2025 Why can’t we all hang out every day and talk about games and draw skulls and play games?
Interlinked Status Ailment Era By Phoenix Simms • January 14th, 2025 Do status ailments and their treatments in games perpetuate toxic mythology about diseases and disabilities?
Here Be Monsters Same as It Ever Was: Narrative Fidelity and the Art of the Remake By Emma Kostopolus • January 10th, 2025 Silent Hill 2 Remake feels more like a retelling of a classic tale, almost a myth, than a remake of a singular media property.