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Cassilda’s Songs

By Bill Coberly • September 17th, 2015

“…the keys of the piano, now transformed from their pedestrian black-and-white into a dozen nameless colors, spinning and dancing and laughing with me…”

Painting With Ghosts

By Declan Taggart • September 15th, 2015

Séances, hauntings, a prince of Persia, a publisher, spirit mediums, audiences, mystery, uncertainty: Explore Declan Taggart’s Victorian Glasgow.

Four Dollars an Hour

By Thos. West • September 14th, 2015

“…what he is afraid of is literally being made into a mechanical thing. The player notes that he has, in learning how to play the game, mechanized himself.”

The Burnt Offering

None Up

By Stu Horvath • September 11th, 2015

My gran, my mother’s mother, is dying. All I can think about are extra lives.

Revving the Engine: Outlaws

By Stu Horvath • September 10th, 2015

“I want to re-write the way the VFX industry does things and use games tech to do it.” Sponsored by Unreal Engine 4.

An Open Field

By Ansh Patel • September 8th, 2015

“Even if we had another chance, another life to live, we would make mistakes again. Maybe the same ones.” Ansh Patel discusses physical and virtual death.

Rookie of the Year

Your Game Just Wants Some Space

By Matt Marrone • September 7th, 2015

“We all know what it’s like to need a videogame. But what about when a videogame no longer needs you?” Matt Marrone on Fallout Shelter and the self-playing game

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