Past Presence Object Lessons #2: Smartphone By Emily Price • September 26th, 2023 How do you represent a technology that’s had an earthquake’s impact, that almost everyone owns and that has made our private lives public?
Past Presence Object Lessons #1: Field By Emily Price • August 31st, 2023 Are fields a stage for action to take place on, or are they the action themselves?
Past Presence The Wake of the Wake By Emily Price • June 30th, 2023 Folk-punk, increasingly experimental band AJJ is best listened to when you randomly remember them, like a book of poems you skim through annually and then put back on the shelf.
Past Presence Virtual Citizen By Emily Price • May 25th, 2023 A legend, per the OED, is “a story from ancient times about people and events that may or may not be true.” If the residents of Wild World are anything in my memory, they are that: ancient stories.
Past Presence Being So Normal By Emily Price • February 28th, 2023 Sally Rooney books are basically Victorian novels in millennial form, Middlemarch if Dorothea and Lydgate had cell phones and email.
Past Presence Recursion By Emily Price • January 26th, 2023 Over the break, I started playing Dwarf Fortress, a game about avoiding the recurring, inevitable spiral of collapse for as long as you can.
Past Presence Enter the Gremlins By Emily Price • December 23rd, 2022 Emily’s (live) reactions to the movie, time stamped if you want to watch along.
Past Presence Roadwarden By Emily Price • October 27th, 2022 There is a gate made out of living thorns, a tree that drinks your blood, and a river with birds that call to you in human screams.
Past Presence Rehearsal By Emily Price • September 2nd, 2022 The Rehearsal has been called manipulative, sociopathic and dangerous by people on the internet. All of these are obviously exaggerations and misnomers.
Past Presence Anything By Emily Price • June 28th, 2022 A large part of being a good critic is being able to be sincere. And part of that sincerity is admitting that sometimes, you just like what you like.
Past Presence Cheap Machines By Emily Price • May 31st, 2022 Using speculative genres, games propose a horror that lies within debt and the meaningless work meant to assuage it: that rather than being a neat system with a clear path to success, it is instead an unresolvable problem.
As the Sea-Gull Flies By Emily Price • May 4th, 2022 The success of the Met in the last few months has inspired a new museum that has opened in our very own South Brooklyn: The Sea-Gull Gallery, a two-story establishment not five blocks from our offices.
Past Presence Die, Retrieve, Repeat, Succeed By Emily Price • March 29th, 2022 The Souls series – and in particular, Dark Souls 2 – rewards death in the same breath that it punishes you for it.
Past Presence Telling It Slant By Emily Price • February 25th, 2022 A rumination on the second season of How To with John Wilson and how sometimes the best way to talk about one thing is to focus on another.
Past Presence Unholy Aisles By Emily Price • January 27th, 2022 In a new column, Emily Price sets out to examine media objects’ relationships to time and loss.