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	<description>Stories about Culture</description>
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		<title>Mausritter: Tails from the Night Market</title>
		<link>https://unwinnable.com/2025/11/24/mausritter-tails-from-the-night-market/</link>
		
		<dc:creator><![CDATA[Stu Horvath]]></dc:creator>
		<pubDate>Mon, 24 Nov 2025 05:00:15 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Mausritter]]></category>
		<category><![CDATA[Tails from the Night Market]]></category>
		<guid isPermaLink="false">https://unwinnable.com/?p=102311</guid>

					<description><![CDATA[<p>So nice, we recorded it twice (because we lost the first recording).</p>
<p>The post <a href="https://unwinnable.com/2025/11/24/mausritter-tails-from-the-night-market/">Mausritter: Tails from the Night Market</a> appeared first on <a href="https://unwinnable.com">Unwinnable</a>.</p>
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		<title>In Hi-Fi Rush, Style is Substance</title>
		<link>https://unwinnable.com/2023/07/21/in-hi-fi-rush-style-is-substance-165/</link>
		
		<dc:creator><![CDATA[Ryan Stevens]]></dc:creator>
		<pubDate>Fri, 21 Jul 2023 04:03:15 +0000</pubDate>
				<category><![CDATA[Ad Free]]></category>
		<category><![CDATA[Excerpt]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Unwinnable Monthly]]></category>
		<category><![CDATA[Hi-Fi Rush]]></category>
		<category><![CDATA[rhythm game]]></category>
		<category><![CDATA[Tango Gameworks]]></category>
		<category><![CDATA[The Glass Pyramids]]></category>
		<guid isPermaLink="false">https://unwinnable.com/?p=92497</guid>

					<description><![CDATA[<p>The hit rhythm-action title's design decisions all emanate from its central comic booky visual style and its core commitment to its music. </p>
<p>The post <a href="https://unwinnable.com/2023/07/21/in-hi-fi-rush-style-is-substance-165/">In Hi-Fi Rush, Style is Substance</a> appeared first on <a href="https://unwinnable.com">Unwinnable</a>.</p>
]]></description>
		
		
		
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		<title>This is What I Would Send in if I Applied for the Narrative Designer Job at Frictional</title>
		<link>https://unwinnable.com/2023/02/16/this-is-what-i-would-send-in-if-i-applied-for-the-narrative-designer-job-at-frictional/</link>
		
		<dc:creator><![CDATA[Edward Smith]]></dc:creator>
		<pubDate>Thu, 16 Feb 2023 15:00:00 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Open World]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[character sympathy]]></category>
		<category><![CDATA[companion]]></category>
		<category><![CDATA[narrative design]]></category>
		<guid isPermaLink="false">https://unwinnable.com/?p=90188</guid>

					<description><![CDATA[<p>Our character has to care about the kid and we have to care that our character cares about the kid.</p>
<p>The post <a href="https://unwinnable.com/2023/02/16/this-is-what-i-would-send-in-if-i-applied-for-the-narrative-designer-job-at-frictional/">This is What I Would Send in if I Applied for the Narrative Designer Job at Frictional</a> appeared first on <a href="https://unwinnable.com">Unwinnable</a>.</p>
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