The Dark is Rising By Stu Horvath • June 3rd, 2011 Stu Horvath takes a look at The Darkness II and likes what he sees.
The Art of War: Shogun 2 By Stu Horvath • June 2nd, 2011 Stu Horvath, via Digital Innovation Gazette, chats with Mark O’Connell of The Creative Assembly about the artistry and technology behind Total War: Shogun 2.
A World Waiting to be Made By Stu Horvath • May 31st, 2011 Stu Horvath has flung himself down the rabbit hole know as Terraria. You should join him.
Fan Film Fest By Stu Horvath • May 30th, 2011 Stu Horvath picks his ten favorite videogame fan films and envies those people who have all that free time…
Coffee Break: The Adaptation By Stu Horvath • May 30th, 2011 We are still amazed that three kids could make a shot-for-shot remake of Raiders of the Lost Ark in their backyard – over the course of seven years.
Atari: Regurgitating the Past By Stu Horvath • May 27th, 2011 Stu Horvath looks at the recent remakes of ‘classic’ Atari games Haunted House, Yars’ Revenge and Star Raiders for the Xbox Live Arcade. Are they worth your Zorkmids?
Ponycorn Break By Stu Horvath • May 26th, 2011 What do you get when you take a five-year-old girl, a box of crayons and a game designing dad? The amazing point and click adventure Sissy’s Ponycorn Adventure.
Machinimania By Stu Horvath • May 24th, 2011 Stu Horvath takes a look at the machinima phenomenon for Complex and picks the 15 best videos.
Going to Hell with Suda51 By Stu Horvath • May 24th, 2011 Stu Horvath goes to hell with Goichi “Suda51” Suda to discuss the development of his upcoming game Shadows of the Damned.
Coffee Break Perspective Check By Stu Horvath • May 23rd, 2011 Unwinnable is excited about Fez, an incredibly indie game coming soon.
The Sound and the Fury By Stu Horvath • May 23rd, 2011 Stu Horvath reviews the PX5 wireless surround headset from Turtle Beach for Complex.
Zombie Break By Stu Horvath • May 20th, 2011 The Center for Disease Control issues guidelines for surviving a zombie apocalypse.
Coffee Break of Horror By Stu Horvath • May 18th, 2011 Want chills? Check out Pseudopod, the premier horror podcast.
A Surprising F.E.A.R. By Stu Horvath • May 17th, 2011 Stu Horvath got an early look at F.E.A.R. 3 and didn’t think it sucked. He wrote about it for Complex.
The Unwinnable Spider-Man Broadway Saga By Stu Horvath • May 17th, 2011 Unwinnable takes a look back at the horrors of Spider-Man: Turn Off the Dark, as recounted by Carmen De Luccia, Brian “Bee Tee Dee” Daly and Ian Gonzales.
Creeptastic Coffee Break By Stu Horvath • May 16th, 2011 Unwinnable encourages you to check out the incredibly unsettling artwork of unomoralez.
You’re Going to Be Shocked By Stu Horvath • May 16th, 2011 Stu Horvath takes a look at what you’re going to love about InFamous 2, only on Complex.
Discs of Coffee Break By Stu Horvath • May 13th, 2011 The Haunted Closet remember the Story of TRON Read-Along Adventure book and record.
Coffee Break from Russia with Fun By Stu Horvath • April 29th, 2011 Check out Edge magazine features editor Jason Killingsworth’s blog post on the jargon he and his brother created while playing the NES version of Tetris.
Coffee Break in Pink By Stu Horvath • April 25th, 2011 I almost have a full set of MUSCLE toys and I know for sure thanks to Nathan’s M.U.S.C.L.E. blog.
A Song of Dragons and Thrones By Stu Horvath • April 18th, 2011 The Dragon Age games from Bioware are inspired by George R. R. Martin’s Song of Ice and Fire – and are poorer for it.
The 3DS Goes Deep By Stu Horvath • April 11th, 2011 Stu Horvath reviews the Nintendo 3DS for Complex.
What the FRACT? Part 3 By Stu Horvath • March 31st, 2011 The conclusion of Unwinnable’s interview with indie developer Richard Flanagan about his IGF award-winning game FRACT.
Coffee Break from Beyond! By Stu Horvath • March 30th, 2011 Unwinnable is enjoying From Beyond, a quick flash game with a great 50s aesthetic from Super Flash Brothers.
What the FRACT? Part 2 By Stu Horvath • March 30th, 2011 Part 2 of Unwinnable’s interview with indie developer Richard Flanagan about his IGF award-winning game FRACT.
What the FRACT? Part 1 By Stu Horvath • March 29th, 2011 Unwinnable interviews indie developer Richard Flanagan about his IGF award-winning game FRACT.
Coffee Break – The Geek Flea! By Stu Horvath • March 25th, 2011 In the North Jersey area? Come on down to the Unwinnable Geek Flea to say hi! And buy some stuff!
The Book of Mormon: Latter-Day Hilarity By Stu Horvath • March 24th, 2011 Unwinnable took in a preview performance of The Book of Mormon, the new musical from Trey Parker and Matt Stone of South Park and Robert Lopez of Avenue Q.
From Baseball Bats to Broadswords By Stu Horvath • March 22nd, 2011 Curt Schilling, former Red Sox pitcher, has a game studio and is making an RPG called Kingdoms of Amalur: Reckoning. Stu Horvath interviewed him for Complex
Team Unwinnable vs. Giant Space Bugs By Stu Horvath • March 18th, 2011 Unwinnable Previews D3’s Earth Defense Force: Insect Armageddon on the show floor at PAX East 2011.
Toasty! By Stu Horvath • March 18th, 2011 Stu Horvath tells Complex why we should be excited about the latest installment of the Mortal Kombat series of fighting games.
All In – Batman: Arkham City Trailer By Stu Horvath • March 16th, 2011 The first gameplay trailer for Batman: Arkham City has been released. Unwinnable is excited, in spite of itself.
Our Great Northeast Adventure By Stu Horvath • March 11th, 2011 Team Unwinnable is at PAX. Want to hang?
Slow Motion Shinobi By Stu Horvath • March 10th, 2011 At GDC 2011, one of the most interesting games on display was a theatrical turn-based combat game called Ninja – play it in real life, not on a console!
Still in Love with GDC 2011 By Stu Horvath • March 10th, 2011 Stu Horvath picks the biggest stories of GDC 2011 for Complex and recaps The Failure Workshop for Digital Innovation Gazette.
Coffee Break 3/7/2011 By Stu Horvath • March 7th, 2011 Team Unwinnable scours the internet for entertaining links to help you get through the week.
GDC 2011: Outbreaks and Nightmares By Stu Horvath • March 1st, 2011 Stu Horvath talks about Nina Fefferman’s Corrupted Blood Plague talk and Jayne Gackenbach’s Nightmares talk during the Serious Games Summit at GDC 2011.
Monday Moaning – The Not Very Grumpy GDC 2011 Edition By Stu Horvath • February 28th, 2011 Stu Horvath can’t find much to be grumpy about on the Monday that kicks of GDC 2011 in San Francisco.