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Author: Steve Haske

Iwata Smiles

By Steve Haske • July 14th, 2015

Steve Haske reflects on the passing of Nintendo’s Satoru Iwata.

It Belongs In A Museum!

By Steve Haske • November 24th, 2014

Steve Haske talks with Jacob McMurray, senior curator of the new Indie Game Revolution exhibit at Seattle’s EMP Museum.

Unwinnable Goes To The Movies: Dawn of the Planet of the Apes

By Steve Haske, Owen R. Smith, Ian Gonzales and Stu Horvath • July 17th, 2014

Team Unwinnable checks out Dawn of the Planet of the Apes in the debut installment of Unwinnable Goes to the Movies.

Familiar Sights

By Steve Haske • June 30th, 2014

Steve Haske takes in the 2014 Seattle Retro Gaming Expo.

Return to the Hi-Tide

By Steve Haske • March 20th, 2014

Unwinnable returns to its favorite San Francisco dive bar.

Unwinnable Interviews Jennifer Schneidereit

By Steve Haske and Johnny Celentano • February 21st, 2014

Unwinnable talks to Jennifer Schneidereit of Nyamyam about their game, Tengami.

Exploring the Sights and Sounds of UN EP

By Steve Haske • October 8th, 2013

Steve Haske talks to Ian Snyder about the development of his game UN EP.

The Bloody World of Aztez

By Johnny Celentano and Steve Haske • April 22nd, 2013

Steve Haske and Johnny Celentano talk to Ben Ruiz at the Unwinnable salon.

Unwinnable Interviews Richard Hofmeier

By Sam Machkovech, Johnny Celentano and Steve Haske • April 11th, 2013

Richard Hofmeier talks to Sam Machkovech about Cart Life, Porpentine’s Howling Dogs and the allure of whiskey.

Forcing the Glitch

By Steve Haske • March 27th, 2013

Steve Haske pushes games to their limits.

The Town that Takes All

By Steve Haske • February 28th, 2013

Steve Haske visits the most recent addition to the ash heap of videogame movie adaptations – Silent Hill: Revelation.

Abuses of Power

By Steve Haske • December 31st, 2012

Steve Haske takes a dissenting view of Bethesda’s stealth game Dishonored.

Nephology

By Steve Haske • November 9th, 2012

Steve Haske went to the theater to see Cloud Atlas but wound up doing an anthropological study of the theatergoers.

Stalking Fear

By Steve Haske • October 30th, 2012

Steve Haske revisits the blind panic of the nightmarish Dead Space 2.

Living Room

By Steve Haske • September 30th, 2012

The walls, both physical and virtual, are closing in on Steve Haske.

Happy Decorating

By Steve Haske • August 31st, 2012

Steve Haske brings his personal rain cloud to Animal Crossing: City Folks.

A Murder Party, Starrin’ You

By Steve Haske • June 28th, 2012

Steve Haske explains what makes Bulletstorm the best kind of vacation game.

E3 2012: The Last of Us

By Steve Haske • June 14th, 2012

Steve Haske was mostly disappointed by E3 2012, but the grim realities of Naughty Dog’s The Last of Us were a saving grace.

Waa! In Defense of Waluigi

By Steve Haske • May 25th, 2012

Steve Haske thinks Nintendo’s Waluigi doesn’t get a fair shake from gamers. Waa!

Nascentes Morimur: Sine Mora’s Narrative Senselessness

By Steve Haske • May 4th, 2012

Steve Haske revels in the despair of Sine Mora.

Together In the Face of Death

By Steve Haske • April 26th, 2012

Steve Haske steels his fragile heart for the inevitable upcoming loss of Demon’s Souls‘ multi-player functionality.

It’s Party Land: When I Finally Met Suda51

By Steve Haske • April 12th, 2012

Steve Haske meets game developer Suda51 and finds out heroes aren’t always interesting.

The Value of Let’s Play: Ancient Greek Punishment

By Steve Haske • February 9th, 2012

Steve Haske returns to Unwinnable to discuss what can be learned from games that are, in fact, unwinnable.

Death on its Own Terms

By Steve Haske • January 31st, 2012

Steve Haske battles Dark Souls and the flu…and finds defeat.

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