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Author: Matt Sayer

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Games Should Make Us Smarter, Not Stronger

By Matt Sayer • August 16th, 2016

Link never asked who put a slingshot in a massive treasure chest. Guardians never asked why guns pop out of aliens. We should not just accept it, too!

Furi is Difficulty Done Right

By Matt Sayer • August 8th, 2016

It’s surprisingly difficult to make your game difficult.

Hardest Dark Souls Boss

Is ‘Easy Mode’ Possible In Dark Souls?

By Matt Sayer • July 29th, 2016

Smoothing out the difficulty curve isn’t not about making the game easier, it’s about giving the players tools to be better.

Doom credits Feature Image

DOOM’s Credits: A Cut Above the Rest

By Matt Sayer • July 11th, 2016

DOOM knows hot to keep you glued to your seat, even after the game’s over.

Grid Autosport 4K

4K Will Devour Your Hard Drive

By Matt Sayer • June 28th, 2016

4K is finally almost here, and it will consume us all.

Forza Horizon 3 in Australia

Forza Horizon 3 and the Australian Stereotype

By Matt Sayer • June 21st, 2016

The Land Down Under is more than just boomerangs and barbecued shrimp.

Battlefield 1 Ain’t Much of a WWI Game

By Matt Sayer • June 16th, 2016

Why bother setting your game in WWI when it’ll play like any other time? Is dying of infected trench foot THAT much fun?

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