Advanced Fighting Fantasy By Stu Horvath and John McGuire • December 12th, 2022 First a gamebook series, then a fully-fledged RPG!
Heresy of Rot By Stu Horvath and John McGuire • November 21st, 2022 Everyday continues to be Halloween ’round here.
Call of Cthulhu 40th Anniversary By Stu Horvath and John McGuire • November 7th, 2022 Cthulhu may be an ageless horror, but the Call of Cthulhu RPG just turned forty!
I6: Ravenloft (Remastered) By Stu Horvath and John McGuire • October 31st, 2022 A return to Ravenloft…
The Enchanted World By Stu Horvath and John McGuire • October 24th, 2022 “These are the books that let you fly along with the unlucky spirits condemned to haunt the world of the living.”
Colonial Marines By Stu Horvath and John McGuire • October 17th, 2022 “I say we take off and nuke the entire site from orbit. It’s the only way to be sure.”
Monty Python’s Cocurricular Mediaeval Reenactment Programme By Stu Horvath and John McGuire • October 10th, 2022 A very serious educational course on the medieval period, not an RPG.
WHPA-13: Weird Heroes of Public Access By Stu Horvath and John McGuire • October 3rd, 2022 Click that switch over to the UHF dial!
The Enemy Within By Stu Horvath and John McGuire • September 19th, 2022 Hail Tzeentch! Er, I mean, nice empire you got there, sure would be a shame if something were to happen to it…
Battlesystem By Stu Horvath and John McGuire • September 12th, 2022 Born from wargames, return to wargames.
The Lost Wave By Stu Horvath and John McGuire • August 29th, 2022 Some new old D&D toys seem to have fallen out of a time warp.
Painting Miniatures By Stu Horvath and John McGuire • August 22nd, 2022 Paints, brushes and tranquility.
The Atlantis Bestiary By Stu Horvath and John McGuire • August 15th, 2022 Every once in a while, we stumble upon a true treasure.
Maze By Stu Horvath and John McGuire • August 1st, 2022 Is it wise to follow the Minotaur around the labyrinth?
Gamer’s Handbook of the Marvel Universe By Stu Horvath and John McGuire • July 11th, 2022 Make ours Marvel (circa 1988)!
Monstrous Arcana By Stu Horvath and John McGuire • June 27th, 2022 Beholders and Sahuagin and Mind Flayers, oh my!
Dragons n’ Monsters By Stu Horvath and John McGuire • June 20th, 2022 If Stu could go back in time to 1983, he’d hit the five-and-dime to grab all those weird toys that everyone else has forgotten.
Dead Mall By Stu Horvath and John McGuire • May 30th, 2022 It’s just an abandoned mall, what’s the worst that could happen?
Central Casting By Stu Horvath and John McGuire • May 23rd, 2022 Tired of rolling dice for the same old characters? Add some unexpected zip with the Central Casting books!
Borderlands By Stu Horvath and John McGuire • May 16th, 2022 In which our heroes find a good job, with good benefits and decent lodging.
Dread By Stu Horvath and John McGuire • May 9th, 2022 Just pull one block out. What’s the worst that could happen?
Players Handbook Rerun By Stu Horvath and John McGuire • May 2nd, 2022 What revelations lurk behind the idol of Moloch, within the pages of the first edition Dungeons & Dragons Players Handbook?
The Fantasy Trip By Stu Horvath and John McGuire • April 25th, 2022 That’s over the river and through the woods, right?
Invisibility By Stu Horvath and John McGuire • April 4th, 2022 No one can see you: does that make you a monster?
Glorantha By Stu Horvath and John McGuire • March 14th, 2022 Stu’s back on his RuneQuest bullshit again.
King Kong By Stu Horvath and John McGuire • March 7th, 2022 The Eighth Wonder of the World left some surprising marks on D&D.