Past Presence Taking the Cullens to Uniqlo By Emily Price • October 26th, 2023 You can wear Uniqlo anywhere. Its styling is bizarre and frequently, ugly. I don’t know of a better way to summarize Twilight’s fashion.
Past Presence Object Lessons #2: Smartphone By Emily Price • September 26th, 2023 How do you represent a technology that’s had an earthquake’s impact, that almost everyone owns and that has made our private lives public?
Cantata is Strategy for the Masses By Emily Price • September 13th, 2023 Afterschool studios’ eco-strategy game aims to be approachable in technicolor.
Past Presence Object Lessons #1: Field By Emily Price • August 31st, 2023 Are fields a stage for action to take place on, or are they the action themselves?
Past Presence The Wake of the Wake By Emily Price • June 30th, 2023 Folk-punk, increasingly experimental band AJJ is best listened to when you randomly remember them, like a book of poems you skim through annually and then put back on the shelf.
Past Presence Virtual Citizen By Emily Price • May 25th, 2023 A legend, per the OED, is “a story from ancient times about people and events that may or may not be true.” If the residents of Wild World are anything in my memory, they are that: ancient stories.
Funeral Rites The Neon Nightmare of Portents of the Degloved Hand By Emily Price • March 31st, 2023 Portents of the Degloved Hand’s promotional material describes its purpose as adding “additional chaos, misfortune, and even dark humor” to MÖRK BORG.
Past Presence Being So Normal By Emily Price • February 28th, 2023 Sally Rooney books are basically Victorian novels in millennial form, Middlemarch if Dorothea and Lydgate had cell phones and email.
Past Presence Recursion By Emily Price • January 26th, 2023 Over the break, I started playing Dwarf Fortress, a game about avoiding the recurring, inevitable spiral of collapse for as long as you can.