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Author: Ben Sailer

Collision Detection

Tidying Up the Old Videogame Collection

By Ben Sailer • March 13th, 2019

Sometimes, stuff’s just gotta go. Even if you loved it.

Collision Detection

Musical Play Without the Peripherals

By Ben Sailer • February 11th, 2019

Resynth goes beyond teaching muscle memory and challenges players much in the same way writing music does.

Collision Detection

At Least Videogame Advertising Has Grown Up

By Ben Sailer • January 11th, 2019

The days of shit-talking the competition are gone. Now videogame companies demand our attention by . . . just making better products.

Collision Detection

DDR Movie Marks a Positive Step

By Ben Sailer • November 26th, 2018

Why make a movie about Dance Dance Revolution? Maybe a better question to ask is, “Why would they make a movie about any other game at all?”

Collision Detection

Rigged Games

By Ben Sailer • November 14th, 2018

If politicians treat electioneering like a tactical war game that was built to be hacked, Gerrymander lays their tactics bare with adorably dystopian puzzles.

Collision Detection

The Inseparable Politics of Homo Machina

By Ben Sailer • October 13th, 2018

Underneath this mobile game’s unassuming plot lies deep historical inspiration intricately connected to the social upheaval surrounding its source material.

Collision Detection

Whether its NFL or RPG, A Party Trumps Its Players

By Ben Sailer • August 30th, 2018

How communities and players lose sight of the people behind their beloved teams.

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