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Letter from the Editor

Unwinnable Monthly – January 2023

By David Shimomura • January 19th, 2023

Welcome to 2023!

Letter from the Editor

Unwinnable Monthly – April 1872

By David Shimomura • April 15th, 2022

A trip down memory lane for this special milestone!

Letter from the Editor
A crucifix

Unwinnable Monthly – January 2022

By David Shimomura • January 18th, 2022

It’s time for our January issue! We’ve got new friends for you!

Letter from the Editor
Commander Shepard wearing a Santa hat and looking magnanimous.

Unwinnable Monthly – December 2021

By David Shimomura • December 16th, 2021

It’s the last Month(ly) of the Year!

Letter from the Editor
Sebulba from Star Wars piloting an N64 console with controller pods.

Unwinnable Monthly – July 2021

By David Shimomura • July 15th, 2021

It’s getting hot in here. In the July issue and on Earth.

No Accounting for Taste

Lost in Space, Out of Time

By Adam Boffa • March 19th, 2020

In Outer Wilds, the clock is always ticking.

No Accounting for Taste

Socialism in One Solar System

By Adam Boffa • February 3rd, 2020

The Outer Worlds knows exactly what’s wrong with capitalism. So why doesn’t it talk about what might come next?

Feature Excerpt

Undercurrent: Sea of Solitude’s Monsters Undermine a Mental Health Journey

By Caitlin Galiz-Rowe • December 20th, 2019

The protagonist’s inner demons seem to get the least screen time for a game about monsters.

Feature Excerpt

The Art of LARP

By Sharang Biswas • December 20th, 2019

LARPing is as much about community and art as it is about roleplaying.

Rookie of the Year

Remember. Every. Moment.

By Matt Marrone • November 1st, 2019

Matt shares a story of R.E.M.’s Monster and parenting on the album’s 25th anniversary.

Documentary Sunday

Shirkers

By Megan Condis • July 8th, 2019

The story behind Shirkers is one of a doomed project and a bizarre cruelty.

Collision Detection

When Amazon Gamifies Hell, Who’s Gaming Who?

By Ben Sailer • July 3rd, 2019

Videogames placed in Amazon warehouses are allegedly intended to boost employee morale. However, reality may be less altruistic than the company’s PR spin.

Feature Excerpt
Mirror's Edge

A Legacy of Movement

By Khee Hoon Chan • March 1st, 2019

Doom may have defined the first-person shooter, but Mirror’s Edge made it flow.

Feature Excerpt

Friday Nights in the Hostile Environment

By Rob Haines • January 28th, 2019

British developer PanicBarn’s Not Tonight offers a Brexit-flavored critique of the past ten years of the hostile environment.

Backlog

What Was the Question? And Why Do You Ask?

By Gavin Craig • January 15th, 2019

The most complicated question in Mass Effect: do geth units have souls?

This Mortal Coyle

The Encarta MindMaze Witch

By Deirdre Coyle • November 21st, 2018

Hidden in Microsoft Encarta ’95 lies one of the foundational goths of Deirdre’s childhood.

Collision Detection

Rigged Games

By Ben Sailer • November 14th, 2018

If politicians treat electioneering like a tactical war game that was built to be hacked, Gerrymander lays their tactics bare with adorably dystopian puzzles.

Feature

Suspended, Mid-air

By Davis Cox • September 21st, 2018

The fervor that fueled indie success after success on Kickstarter in the early 2010s has fizzled. Now, all that’s left are the dissatisfied, both fans and creators alike.

Rookie of the Year

Cheap Wine

By Matt Marrone • September 14th, 2018

A hootenanny revival becomes a gothic short story after a song about booze and memories best forgotten.

This Mortal Coyle

Wayward Manor

By Deirdre Coyle • September 13th, 2018

Both Deirdre and the titular sentient house in Wayward Manor just want to be left alone.

Backlog

Culture is Not Canon

By Gavin Craig • September 12th, 2018

Star Wars is a case study in how canon can grip a culture, and what happens when fandom turns toxic.

Another Look

The Grandeur of Overwatch League’s Grand Finals

By Yussef Cole • September 11th, 2018

An arena’s gravitas and a bit of Blizzard showmanship make OWL feel like a real sporting event

No Accounting for Taste

Studio Ghibli and the Climate Crisis

By Adam Boffa • September 10th, 2018

A pair of ‘90s Ghibli films reveal the depths of our environmental problem but refuse to give up hope.

Here's the Thing

Cut Hasbro Some Slack

By Rob Rich • September 6th, 2018

So many toy collectors complain about how “cheap” Transformers toys have become, and blame it on Hasbro’s (and Takara’s) laziness. Rob thinks that’s bullshit.

Documentary Sunday

The Rachel Divide

By Megan Condis • August 31st, 2018

In the wake of current events, we might ask why Netflix thought that pulling Rachel Dolezal back into the spotlight was a good idea at all.

Collision Detection

Whether its NFL or RPG, A Party Trumps Its Players

By Ben Sailer • August 30th, 2018

How communities and players lose sight of the people behind their beloved teams.

Feature Excerpt

Climbing the Virtual Mountain

By Rowan Evans • August 23rd, 2018

When rendered in videogames, a mountain becomes more than an obstacle. They’re living sites, where introspection, healing and learning take place.

Feature Excerpt

Never Alone Again (Digitally)

By Gavin Craig and David Wolinsky • August 20th, 2018

Meditations and musings on the lack of solitary videogame experiences, and what that might mean.

Feature Excerpt

Remembering Doom on SNES

By Ben Sailer • July 12th, 2018

Doom for the Super Nintendo was an incredible feat of technical trickery. It’s also my favorite game of all time that I never want to play again.

Documentary Sunday
An EEG reading chart

Instrumental Intimacies: An Interview with Dr. Melissa Littlefield

By Megan Condis • July 3rd, 2018

Melissa Littlefield, the author of Instrumental Intimacies: EEG Wearables and Neuroscientific Control, talks with Megan Condis about fashion technologies that can read our minds.

Letter from the Editor

Unwinnable Monthly – September 2017

By Stu Horvath • September 15th, 2017

Our September issue is here and it is bursting with goodness. Stu gives you the nickle tour.

Rookie of the Year

Folk Yea, Twitter!

By Matt Marrone • September 6th, 2017

The Rookie of the Year has the time of his life pestering performers at the Newport Folk Festival on Twitter.

Revving the Engine: Thunderbird

By Stu Horvath • September 19th, 2016

Despite the looming deadlines, Tony Davidson of Innervision Games, maker of Thunderbird, was kind enough to discuss the game with Stu.

Haters Gonna Hate

By Amanda Hudgins • September 1st, 2016

What is a hater anymore? What is an alpha hater? How does Ke$ha factor into it?

Werewolves These Days

By Michael Edwards • August 23rd, 2016

From Lon Chaney to furry fiends knocking back cold ones, we’re talking all things werewolves.

Backlog
Star Wars Starfighter Screenshot UM80

Compromises

By Gavin Craig • July 8th, 2016

Gavin dug out the CRT and PS2 to see what the past’s future was like and is quickly seduced by the dark side.

Nancy Drew Desk of the Editor

From the Desk of the Editor in Chief

By James Fudge and Stu Horvath • July 8th, 2016

James was secretly Stu this month. But Stu made a triumphant return to address the masses.

Food Issue – Theme Recap

By Team Unwinnable • May 25th, 2016

Let’s talk turkey about Unwinnable Monthly #79 and our theme this month: Food. From monkey brains to Stardew Valley.

Return to Call of Cthulhu – UW69

By Stu Horvath • November 13th, 2015

Stu is looking forward to driving his RPG players insane in Call of Cthulhu. Plus: We’re going MONTHLY!

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