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Tag: Red Dead Redemption

Checkpoint

Armadillo Burning

By Corey Milne • March 10th, 2019

You can’t go back. Not even in Red Dead Redemption 2.

Another Look

Writing About Games: Learning to Love the Compromise

By Yussef Cole • December 6th, 2018

There is only so much compartmentalization you can do in separating a game from its production process and the worldview it espouses before you, as a writer, become morally compromised.

My Eighty Percent Problem

By Sam Desatoff • February 9th, 2017

“If I stopped playing, if I refused to pick up the controller, John would stay safe, forever in digital limbo where bullets are ineffective.”

Music Matters, Use it Wisely

By David Shimomura • November 14th, 2016

Music can make or break a game.

Why the Videogame Western is s One Horse Town

By Matthew Byrd • November 3rd, 2016

How the West was won by Red Dead Redemption.

The Maturity In Video Game Absurdity

By Matthew Byrd • August 22nd, 2016

Games are growing up, and they’re learning it’s okay to poke fun at yourself.

Food Issue – Theme Recap

By Team Unwinnable • May 25th, 2016

Let’s talk turkey about Unwinnable Monthly #79 and our theme this month: Food. From monkey brains to Stardew Valley.

The Open Road

By Stephanie Vidot • April 27th, 2015

Where are the women of the open road?

Fast Travel

By Stu Horvath • March 22nd, 2013

The journey is not the destination.

Bringer of Death

By Stu Horvath • March 8th, 2013

Drink deep from the cup of violence and power.

The End of the Story

By Stu Horvath • December 21st, 2012

Stu Horvath wonders what comes when the story is over.

So Far Away

By Tanner Higgin • November 6th, 2012

Tanner Higgin explores Red Dead Redemption and the significance of the game’s historical and cultural roots.

Rookie of the Year: I Am a Deadbeat Gamer

By Matt Marrone • October 1st, 2012

The Rookie of the Year has been playing a lot of videogames. And not finishing them.

Sympathy for the Universe

By Stu Horvath • September 13th, 2012

Stu Horvath ponders videogames, sympathetic magic and the universal soul. You know, the light stuff.

To All the Games I’ve Loved Before

By Richard Clark • September 6th, 2012

Richard Clark writes a love letter to some old digital flames.

Rookie of the Year: Rocksnore Games

By Matt Marrone • August 20th, 2012

The Rookie of the Year has a sneaking suspicion that Rockstar’s games are – gasp! – boring.

You’re All Clear, Kid

By Gus Mastrapa • July 20th, 2012

Gus Mastrapa learns that friendships sometimes change for the worse, despite your best efforts.

Unlistenable Episode 8

By Team Unwinnable • April 7th, 2011

For those of you following at home these are the show notes for the episode!

The Best Videogames of 2010

By Stu Horvath • December 31st, 2010

Team Unwinnable picks the best videogames of 2010

The Best Music of 2010

By Matt Marrone • December 28th, 2010

Unwinnable picks the best music of the year…and lets you listen to it too!

Undead Nightmare

Red Dead Redemption: Undead Nightmare is Brilliantly Bloody

By Michael Sheridan • December 8th, 2010

Michael Sheridan didn’t have a chance of resisting the silly awesomeness of Red Dead Redemption: Undead Nightmare.

The End of an Era?

By Stu Horvath • September 9th, 2010

A growing number of downloadable indea games are more creative, compelling and visually exciting, by a large margin, than many of their big budget counterparts. Is this the end of the era of the videogame blockbuster?

Red Dead Frickin’ Awesome

By Stu Horvath • June 14th, 2010

Unwinnable finished Red Dead Redemption and man do we love John Marston

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