The Badge and the Guilt

In Liberty City, the people are protected by two separate groups: the police, who investigate crime; and the player who controls them. These are their stories.

An Academic History of Storytelling in Videogames

Unwinnable hires a ghostwriter courtesy of Unemployed Professors to take a whack at an academic version of Bee Tee Dee’s classic comic strip, “A Brief History of Storytelling in Videogames.”

Looking back: Remembering Sierra’s ‘Police Quest’ series

When I look back at my younger years and the time spent staring into the clunky, tan-colored monitor of my Commodore 64, one game quickly pops into mind.

“Police Quest.”