One food I grew to love during my childhood is actually broccoli — not because of how it tastes, mind you, but because of its endless possibilities for play.
There’s a fine balance at work in …and then we held hands, and you must take care of yourself before you can help your partner.
Kodama: The Tree Spirits is a game about growing trees. In nature, trees to not follow a blueprint or a predetermined path; they grow how they please, their branches forming a unique natural fingerprint. Like snowflakes or people, no two are exactly alike, which makes building a board game about growing trees tricky. Games have structure and rules, a literal book that tells you how to play. Nature and games are seemingly at odds, but Kodama manages to pull off a well-balanced game about growing trees while capturing the free-form, aimless beauty of nature. In Kodama, players aim to please the titular
Rail Theory, an upcoming survival horror videogame, feels like the sequel Dead Space 3 could have been.
I have no inherent dislike for small amounts of luck in board games, but when a lengthy game comes down to a single dice roll, it can feel like a huge middle finger when you fail.
Dance like a butterfly, sting like a knight in shining armor.