Even the backlog needs a summer vacation.
Dan Solberg examine’s the tactile shortcomings of MoMA’s Applied Design game exhibit.
Gus Mastrapa thinks trying to learn Dwarf Fortress is like climbing into the cockpit of a 747. Sometimes there’s nothing wrong with the familiar.
This game industry is overly commercial, too violent and, worst of all, boring. Gus Mastrapa wants a reboot.
Gus Mastrapa looks at the barriers between creative worlds and screams, “TEAR DOWN THOSE WALLS!”