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Tag: Gender

Brain Scratch
The title screen for Apocryphauna, featuring the text of the game's title in a pulsating, off-putting font

Lonely Heart of the Cards Club

By Steven Nguyen Scaife • December 14th, 2022

The one Lord apparently has better things to do than stop the scavenger hunt for a forbidden trading card collection.

Assigned, (De)limited Desire
Simone from Nier: Automata Firing a bunch of rockets while watches and fire rises

Gunpowder in the Rouge

By Trevor Richardson • July 25th, 2022

Swipe a bullet across your lips and stain them with a prayer that other bullets, away and out of sight, find purchase in the flesh of your enemies.

The Shape of the Devil

By Carl Lewandowski • August 31st, 2018

Hereditary twists gendered expectations, using gender as a tool to contribute to its disorienting, unsettling atmosphere.

A robot like figure with a hand outstretched, screen on its head depicting an emoticon of joy wearing a pink tshirt that reads "Rad Bot with a Dad Bod"

Exploring Multiple Shades of Gender in Genderwrecked

By Khee Hoon Chan • January 26th, 2018

In this post-apocalyptic universe about meeting grotesque monsters, adorable meat boys and a sexy dad bot, you’re also somehow compelled to learn more about the meaning of gender.

Positive Transgender Representation in Videogames Is Now More Important Than Ever

By Khee Hoon Chan • February 28th, 2017

“Gaming is in dire need of safe spaces for the transgender community. Let’s make that happen now.”

Read Only Memories Made An Ass Of My Assumptions

By Matt Sayer • January 31st, 2017

“Identity is as much about recognition as it is appearance. If we want others to see us for who we want to be, we need to see them for who they want to be, too.”

Like Always

By Riley MacLeod • January 26th, 2016

When personal losses eclipse celebrity ones.

Vivienne

By Joe DeMartino • July 21st, 2014

Joe DeMartino cries foul on the modders who are whitewashing the world of Dragon Age.

Who’s Afraid of Virginia Cousland?

By Mark Filipowich • July 23rd, 2013

Mark Filipowich feels that privileged people have as much to gain from experiencing underrepresented videogame perspectives as anyone.

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