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Tag: Dishonored

Friction Burns
Concept art for Dishonored showing a mask held in a mans hand, and a futiristic dystopia behind it.

Dishonored’s Chaos System Was Never Punishing You

By Ruth Cassidy • November 12th, 2021

Dishonored’s Chaos system introduces a world where you can take exactly what you want, and have fun with it, but the cost is laid bare.

Feature Excerpt

The Plagues of Dunwall

By Alma Roda-Gil • January 21st, 2021

The rich and powerful never think that the problems of the common people will affect them.

Letter From the Editor

Unwinnable Monthly – January 2021

By Stu Horvath • January 15th, 2021

Happy new year, gang! Let’s see how Unwinnable is kicking off 2021.

Corvo stands in front of a large full moon, holding out a long blade as he stands firmly on a thin ledge. Inside the orange lit room is well dressed man, not noticing him and to Corvo's left are a series of robots. This is a desktop wallpaper promotional image for Dishonored.

The Tangled Mess that is Dishonored’s Morality

By Sarah McGill • August 1st, 2017

There are many instances where the storyline and mechanics fumble the more complicated morality system, but what confuses it the most is the fact that the protagonist is fundamentally a black-and-white character.

Good & Evil Issue – Theme Recap

By Team Unwinnable • April 26th, 2016

The theme of our April issue is Good & Evil, ranging from Nathan Drake to the Punisher.

Too Much Face Time

By Jill Scharr • March 13th, 2014

Jill Scharr laments the third-person disconnect in 2014’s Thief.

Stop Running – You Look Like an Idiot

By Declan Taggart • July 9th, 2013

The people of Dishonored think you and your training missions are a bit silly.

Floored By Design

By Justin Keverne • May 23rd, 2013

Justin Keverne discusses the hidden genius of BioShock 2’s Pauper’s Drop.

What is Best in Life?

By Joe DeMartino • May 6th, 2013

Good King Joe DeMartino feels that mercy is for the weak as he plays the “Prophesy of Pendor” mod for Mount & Blade: Warband.

Fast Travel

By Stu Horvath • March 22nd, 2013

The journey is not the destination.

Game On at the Metropolitan Museum of Art

By Jill Scharr • March 4th, 2013

Jill Scharr goes to the Metropolitan Museum of art and see videogames in the frames.

It’s Dangerous to Sneak Alone. Take This Magazine.

By Jill Scharr • February 4th, 2013

Games, games writing and games reading with Sneaky Bastards’ Daniel Hindes.

Stretched Thin

By Dennis Scimeca • January 25th, 2013

Dennis Scimeca has too many beginnings and not enough endings.

Abuses of Power

By Steve Haske • December 31st, 2012

Steve Haske takes a dissenting view of Bethesda’s stealth game Dishonored.

The Best Games of 2012

By Team Unwinnable • December 31st, 2012

Unwinnable chooses the best games of 2012. It wasn’t easy.

It was Beautiful

By Gus Mastrapa • October 26th, 2012

Gus Mastrapa watches a brutal music video and ponders the nature of violent imagery – in both videogames and heavy metal.

The High Price of Magic

By Gus Mastrapa • October 12th, 2012

Gus Mastrapa discovers there are two kinds of magic – the kind that gives and the kind that takes.

E3 2012: Dishonored

By Stu Horvath • June 13th, 2012

Stu Horvath was awash in blood and death during the Dishonored demo at E3 2012. He loved every splatter of it.

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