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Tag: Architecture

Forms in Light

Architecture and Authority

By Justin Reeve • May 31st, 2021

Somewhere, someone is still really mad it’s called the “Racoon Police Department.”

Forms in Light

Bizarre Banality

By Justin Reeve • January 12th, 2021

The house in Gone Home is WEIRD.

Best of 2020

The Best Architecture in Games in 2020

By Justin Reeve • December 30th, 2020

Justin gathers the best examples of architecture in videogames.

Forms in Light

Billboard Architecture

By Justin Reeve • August 13th, 2020

What Sega has to say about kanbankenchiku, literally translated as “billboard architecture,” in Yakuza 0 is that all of the bright lights and flashy colors might be more meaningful than first meets the eye.

Forms in Light

Beyond Blueprints

By Justin Reeve • January 13th, 2020

Manifold Garden is filled with structures that you’ll never see on a blueprint because they would be impossible to actually build.

Forms in Light

Gotham’s Multiple Masks

By Justin Reeve • December 9th, 2019

There are many different Gothams.

Forms in Light

Living Architecture

By Justin Reeve • September 6th, 2019

The architecture of Red Grave City comes alive in Devil May Cry 5.

Feature Excerpt

Order and Chaos

By Justin Reeve • June 24th, 2019

Behind Hitman 2‘s stark, modernist buildings lies a symbolic crusade to reclaim the architectural style.

The Architecture of a Generic Star Wars Planet

By David Shimomura • July 17th, 2017

What makes a Star Wars building feel like a Star Wars building?

Architecture of the Infinite

By William Chyr • September 24th, 2015

“As it turns out, what I really wanted to be was a videogame architect. …the architecture in this game is exactly the kind I’ve always wanted to make.”

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