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	Comments on: Spiritfarer’s Recipe for Solarpunk	</title>
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		By: February 27th &#8211; Critical Distance		</title>
		<link>https://unwinnable.com/2022/02/23/spiritfarers-recipe-for-solarpunk/#comment-72073</link>

		<dc:creator><![CDATA[February 27th &#8211; Critical Distance]]></dc:creator>
		<pubDate>Mon, 28 Feb 2022 03:09:08 +0000</pubDate>
		<guid isPermaLink="false">https://unwinnable.com/?p=86317#comment-72073</guid>

					<description><![CDATA[[&#8230;] Spiritfarer’s Recipe for Solarpunk &#124; Unwinnable Phoenix Simms finds a solarpunk soul at the heart of Spiritfarer’s sustainable outlook and its focus on cooking as an expression of memory and nostalgia. [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] Spiritfarer’s Recipe for Solarpunk | Unwinnable Phoenix Simms finds a solarpunk soul at the heart of Spiritfarer’s sustainable outlook and its focus on cooking as an expression of memory and nostalgia. [&#8230;]</p>
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		By: Spiritfarer&#8217;s Recipe for Solarpunk &#8211; Phoenix Simms		</title>
		<link>https://unwinnable.com/2022/02/23/spiritfarers-recipe-for-solarpunk/#comment-72072</link>

		<dc:creator><![CDATA[Spiritfarer&#8217;s Recipe for Solarpunk &#8211; Phoenix Simms]]></dc:creator>
		<pubDate>Fri, 25 Feb 2022 18:52:37 +0000</pubDate>
		<guid isPermaLink="false">https://unwinnable.com/?p=86317#comment-72072</guid>

					<description><![CDATA[[&#8230;] Spiritfarer’s Recipe for Solarpunk My first piece for Unwinnable as a monthly columnist! I discuss how Spiritfarer uses a mundane mechanic like cooking to enact Solarpunk philosophy. My column is called &#8220;Interlinked &#8211; Analyzing the digital and analog feedback loop&#8221; and is about exploring how games are influenced by all kinds of media and lived experiences. [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] Spiritfarer’s Recipe for Solarpunk My first piece for Unwinnable as a monthly columnist! I discuss how Spiritfarer uses a mundane mechanic like cooking to enact Solarpunk philosophy. My column is called &#8220;Interlinked &#8211; Analyzing the digital and analog feedback loop&#8221; and is about exploring how games are influenced by all kinds of media and lived experiences. [&#8230;]</p>
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