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	<title>
	Comments on: Endings Won&#8217;t Be Remembered	</title>
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	<link>https://unwinnable.com/2016/06/01/endings-wont-be-remembered/</link>
	<description>Stories about Culture</description>
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		<title>
		By: Matt Sayer		</title>
		<link>https://unwinnable.com/2016/06/01/endings-wont-be-remembered/#comment-71572</link>

		<dc:creator><![CDATA[Matt Sayer]]></dc:creator>
		<pubDate>Thu, 02 Jun 2016 05:28:00 +0000</pubDate>
		<guid isPermaLink="false">https://unwinnable.com/?p=58252#comment-71572</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://unwinnable.com/2016/06/01/endings-wont-be-remembered/#comment-71571&quot;&gt;John Farmer&lt;/a&gt;.

Totally agree. The open-world genre is notorious for padding a game&#039;s story with trivial collectibles and side quests. As the years go by, I tend to prefer games like Firewatch and Oxenfree, shorter, more direct experiences that linger long after you put down the controller.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://unwinnable.com/2016/06/01/endings-wont-be-remembered/#comment-71571">John Farmer</a>.</p>
<p>Totally agree. The open-world genre is notorious for padding a game&#8217;s story with trivial collectibles and side quests. As the years go by, I tend to prefer games like Firewatch and Oxenfree, shorter, more direct experiences that linger long after you put down the controller.</p>
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		<title>
		By: John Farmer		</title>
		<link>https://unwinnable.com/2016/06/01/endings-wont-be-remembered/#comment-71571</link>

		<dc:creator><![CDATA[John Farmer]]></dc:creator>
		<pubDate>Thu, 02 Jun 2016 03:58:00 +0000</pubDate>
		<guid isPermaLink="false">https://unwinnable.com/?p=58252#comment-71571</guid>

					<description><![CDATA[I enjoyed the ending of Diablo III. I enjoyed the mechanics of the gameplay too. Because I enjoyed it, I bought the expansion later. I didn&#039;t have time to play the expansion at all though because friggin&#039; life happened. That&#039;s really about the norm for me. Since the beginning of the CD-Rom era, most games have just felt like they took too long. It&#039;s like they&#039;re not well edited and condensed anymore. And I&#039;m not interested in scheduling time to spend on one game world aesthetic for over a month just to see the end.]]></description>
			<content:encoded><![CDATA[<p>I enjoyed the ending of Diablo III. I enjoyed the mechanics of the gameplay too. Because I enjoyed it, I bought the expansion later. I didn&#8217;t have time to play the expansion at all though because friggin&#8217; life happened. That&#8217;s really about the norm for me. Since the beginning of the CD-Rom era, most games have just felt like they took too long. It&#8217;s like they&#8217;re not well edited and condensed anymore. And I&#8217;m not interested in scheduling time to spend on one game world aesthetic for over a month just to see the end.</p>
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