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	Comments on: The Road to Ruin	</title>
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		By: Karmic_Portions		</title>
		<link>https://unwinnable.com/2013/03/11/simcity-road-to-ruin/#comment-52931</link>

		<dc:creator><![CDATA[Karmic_Portions]]></dc:creator>
		<pubDate>Mon, 11 Mar 2013 21:17:53 +0000</pubDate>
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					<description><![CDATA[Interesting take on the SimCity fiasco.  
 
I&#039;m sure that somewhere out there there&#039;s a person or group that would love to keep servers running for just about any online game that&#039;s ever been released, but I imagine that the companies that own the rights to the game won&#039;t let that happen in all but a few cases. 
 
Aside from that, I have a feeling that, while we will move more and more towards &#034;games exist[ing] exclusively in the cloud, wrapped in increasingly-impenetrable DRM and requiring networks of authenticated servers&#034;, we&#039;ll also have more and more gamers pushing back against it. Whether it be in the form of pressure to maintain physical media for storage or simple emulators, for some games, I think we&#039;ll start to see the gaming crowd at large push back against an industry that seems to want to only allow gamers to play a game for a short time before it reaches a state of (planned) obsolescence in order to guarantee they can sell us the new games year after year. ]]></description>
			<content:encoded><![CDATA[<p>Interesting take on the SimCity fiasco.  </p>
<p>I&#039;m sure that somewhere out there there&#039;s a person or group that would love to keep servers running for just about any online game that&#039;s ever been released, but I imagine that the companies that own the rights to the game won&#039;t let that happen in all but a few cases. </p>
<p>Aside from that, I have a feeling that, while we will move more and more towards &quot;games exist[ing] exclusively in the cloud, wrapped in increasingly-impenetrable DRM and requiring networks of authenticated servers&quot;, we&#039;ll also have more and more gamers pushing back against it. Whether it be in the form of pressure to maintain physical media for storage or simple emulators, for some games, I think we&#039;ll start to see the gaming crowd at large push back against an industry that seems to want to only allow gamers to play a game for a short time before it reaches a state of (planned) obsolescence in order to guarantee they can sell us the new games year after year. </p>
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