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	Comments on: The Sabbath Play	</title>
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	<link>https://unwinnable.com/2013/02/05/the-sabbath-play/</link>
	<description>Stories about Culture</description>
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		<title>
		By: @JordanEkeroth		</title>
		<link>https://unwinnable.com/2013/02/05/the-sabbath-play/#comment-50540</link>

		<dc:creator><![CDATA[@JordanEkeroth]]></dc:creator>
		<pubDate>Fri, 08 Feb 2013 18:48:43 +0000</pubDate>
		<guid isPermaLink="false">https://unwinnable.com/?p=40410#comment-50540</guid>

					<description><![CDATA[This may sound crass, but the way you&#039;ve described this almost reminds me of the idea of pornography. Where pornography strips sexuality of intimacy and even true eroticism, reducing it to a mere mechanic, so many of these games have little of the larger meaning of &#034;videogames&#034; instead focusing on the barebones system, an ungarnished mechanic. 
 
It was interesting that you said you were addicted to &#034;resonance.&#034; I don&#039;t know if you saw the Atlantic article about some psychologist&#039;s research on love, but her conclusion was to define love as &#034;micro-moments of positivity resonance.&#034; Maybe you&#039;re really just addicted to love? Maybe you&#039;re just attempting to get back to the joy of your childhood through gaming? 
 
Haha, sorry, I didn&#039;t initially mean to play the armchair psychologist. I think I&#039;m analyzing myself more than anyone, because this piece definitely *resonated* with me. Great writing! 
  &lt;a href=&quot;http://www.theatlantic.com/sexes/archive/2013/01/theres-no-such-thing-as-everlasting-love-according-to-science/267199/&quot; rel=&quot;nofollow&quot;&gt;http://www.theatlantic.com/sexes/archive/2013/01/...&lt;/a&gt; 
 
 ]]></description>
			<content:encoded><![CDATA[<p>This may sound crass, but the way you&#039;ve described this almost reminds me of the idea of pornography. Where pornography strips sexuality of intimacy and even true eroticism, reducing it to a mere mechanic, so many of these games have little of the larger meaning of &quot;videogames&quot; instead focusing on the barebones system, an ungarnished mechanic. </p>
<p>It was interesting that you said you were addicted to &quot;resonance.&quot; I don&#039;t know if you saw the Atlantic article about some psychologist&#039;s research on love, but her conclusion was to define love as &quot;micro-moments of positivity resonance.&quot; Maybe you&#039;re really just addicted to love? Maybe you&#039;re just attempting to get back to the joy of your childhood through gaming? </p>
<p>Haha, sorry, I didn&#039;t initially mean to play the armchair psychologist. I think I&#039;m analyzing myself more than anyone, because this piece definitely *resonated* with me. Great writing!<br />
  <a href="http://www.theatlantic.com/sexes/archive/2013/01/theres-no-such-thing-as-everlasting-love-according-to-science/267199/" rel="nofollow"></a><a href="http://www.theatlantic.com/sexes/archive/2013/01/" rel="nofollow ugc">http://www.theatlantic.com/sexes/archive/2013/01/</a>&#8230; </p>
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		<title>
		By: @sortiv		</title>
		<link>https://unwinnable.com/2013/02/05/the-sabbath-play/#comment-50464</link>

		<dc:creator><![CDATA[@sortiv]]></dc:creator>
		<pubDate>Fri, 08 Feb 2013 05:34:19 +0000</pubDate>
		<guid isPermaLink="false">https://unwinnable.com/?p=40410#comment-50464</guid>

					<description><![CDATA[Really nice piece, Richard. I&#039;ve also been having trouble sleeping, and feeling like I might be running out of things to say. I too am wasting time late at night, and having it catch up to me the next day. You make a great point about being able to play a game without a mind to write about it. 
 
I went into playing Spec Ops: The Line knowing how much has already been written about it, so I decided I wouldn&#039;t be adding any to that overcrowded category. I just played it for the experience and I really enjoyed that. It&#039;s easier said than done, but just exploring something without thinking about turning into column fodder can be refreshing. Maybe some casual multiplayer might also help you.  ]]></description>
			<content:encoded><![CDATA[<p>Really nice piece, Richard. I&#039;ve also been having trouble sleeping, and feeling like I might be running out of things to say. I too am wasting time late at night, and having it catch up to me the next day. You make a great point about being able to play a game without a mind to write about it. </p>
<p>I went into playing Spec Ops: The Line knowing how much has already been written about it, so I decided I wouldn&#039;t be adding any to that overcrowded category. I just played it for the experience and I really enjoyed that. It&#039;s easier said than done, but just exploring something without thinking about turning into column fodder can be refreshing. Maybe some casual multiplayer might also help you.  </p>
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		<item>
		<title>
		By: @stevensukkau		</title>
		<link>https://unwinnable.com/2013/02/05/the-sabbath-play/#comment-50206</link>

		<dc:creator><![CDATA[@stevensukkau]]></dc:creator>
		<pubDate>Tue, 05 Feb 2013 16:00:06 +0000</pubDate>
		<guid isPermaLink="false">https://unwinnable.com/?p=40410#comment-50206</guid>

					<description><![CDATA[Great piece Rich! This inability to rest is powerful, I can&#039;t even watch a movie anymore without having my phone with me, &#034;just in case I get bored&#034;. ]]></description>
			<content:encoded><![CDATA[<p>Great piece Rich! This inability to rest is powerful, I can&#039;t even watch a movie anymore without having my phone with me, &quot;just in case I get bored&quot;. </p>
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